97 lines
2.2 KiB
C#
97 lines
2.2 KiB
C#
using System;
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namespace Server.Items
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{
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public class Coal : Item
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{
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public override int LabelNumber {get {return 1041426;} } // coal
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[Constructable]
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public Coal()
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: base(0x19b9)
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{
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Stackable = false;
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LootType = LootType.Blessed;
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Hue = 0x965;
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}
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public Coal(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class BadCard : Item
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{
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private static readonly int[] m_CardHues = new int[] { 0x45, 0x27, 0x3D0 };
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public override int LabelNumber { get { return 1041428; } }// Maybe next year youll get a better...
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[Constructable]
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public BadCard()
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: base(0x14ef)
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{
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Hue = m_CardHues[Utility.Random(m_CardHues.Length)];
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Stackable = false;
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LootType = LootType.Blessed;
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Movable = true;
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}
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public BadCard(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class Spam : Food
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{
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[Constructable]
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public Spam()
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: base(0x1044)
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{
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Stackable = false;
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LootType = LootType.Blessed;
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}
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public Spam(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |