45 lines
1007 B
C#
45 lines
1007 B
C#
using System;
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namespace Server.Items
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{
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[FlipableAttribute(0x1B17, 0x1B18)]
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public class RibCage : Item, IScissorable
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{
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[Constructable]
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public RibCage()
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: base(0x1B17 + Utility.Random(2))
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{
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this.Stackable = false;
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this.Weight = 5.0;
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}
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public RibCage(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public bool Scissor(Mobile from, Scissors scissors)
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{
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if (this.Deleted || !from.CanSee(this))
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return false;
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base.ScissorHelper(from, new Bone(), Utility.RandomMinMax(3, 5));
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return true;
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}
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}
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} |