184 lines
5.7 KiB
C#
184 lines
5.7 KiB
C#
using System;
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using Server.Mobiles;
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using Server.Accounting;
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namespace Server.Items
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{
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[TypeAlias("Server.Items.ScrollofTranscendence")]
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public class ScrollOfTranscendence : SpecialScroll, IAccountRestricted
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{
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public override int LabelNumber
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{
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get
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{
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return 1094934;
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}
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}// Scroll of Transcendence
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public override int Message
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{
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get
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{
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return 1094933;
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}
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}/*Using a Scroll of Transcendence for a given skill will permanently increase your current
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*level in that skill by the amount of points displayed on the scroll.
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*As you may not gain skills beyond your maximum skill cap, any excess points will be lost.*/
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public override string DefaultTitle
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{
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get
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{
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return String.Format("<basefont color=#FFFFFF>Scroll of Transcendence ({0} Skill):</basefont>", Value);
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}
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}
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public static ScrollOfTranscendence CreateRandom(int min, int max)
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{
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SkillName skill = (SkillName)Utility.Random(SkillInfo.Table.Length);
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return new ScrollOfTranscendence(skill, Utility.RandomMinMax(min, max) * 0.1);
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public string Account { get; set; }
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public ScrollOfTranscendence()
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: this(SkillName.Alchemy, 0.0)
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{
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}
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[Constructable]
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public ScrollOfTranscendence(SkillName skill, double value)
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: base(skill, value)
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{
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ItemID = 0x14EF;
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Hue = 0x490;
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}
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public ScrollOfTranscendence(Serial serial)
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: base(serial)
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{
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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list.Add(1076759, "{0}\t{1:0.0} Skill Points", GetName(), Value);
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if (!String.IsNullOrEmpty(Account))
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list.Add(1155526); // Account Bound
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}
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public override bool CanUse(Mobile from)
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{
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if (!base.CanUse(from))
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return false;
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PlayerMobile pm = from as PlayerMobile;
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if (pm == null)
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return false;
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#region Scroll of Alacrity
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if (pm.AcceleratedStart > DateTime.UtcNow)
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{
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from.SendLocalizedMessage(1077951); // You are already under the effect of an accelerated skillgain scroll.
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return false;
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}
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#endregion
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if (!String.IsNullOrEmpty(Account))
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{
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Account acct = pm.Account as Account;
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if (acct == null || acct.Username != Account)
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{
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from.SendLocalizedMessage(1151920); // This item is Account Bound, you are not permitted to take this action.
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return false;
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}
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}
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return true;
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}
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public override void Use(Mobile from)
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{
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if (!CanUse(from))
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return;
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double tskill = from.Skills[Skill].Base; // value of skill without item bonuses etc
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double tcap = from.Skills[Skill].Cap; // maximum value permitted
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bool canGain = false;
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double newValue = Value;
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if ((tskill + newValue) > tcap)
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newValue = tcap - tskill;
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if (tskill < tcap && from.Skills[Skill].Lock == SkillLock.Up)
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{
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if ((from.SkillsTotal + newValue * 10) > from.SkillsCap)
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{
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int ns = from.Skills.Length; // number of items in from.Skills[]
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for (int i = 0; i < ns; i++)
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{
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// skill must point down and its value must be enough
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if (from.Skills[i].Lock == SkillLock.Down && from.Skills[i].Base >= newValue)
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{
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from.Skills[i].Base -= newValue;
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canGain = true;
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break;
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}
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}
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}
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else
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canGain = true;
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}
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if (!canGain)
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{
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from.SendLocalizedMessage(1094935); /*You cannot increase this skill at this time. The skill may be locked or set to lower in your skill menu.
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*If you are at your total skill cap, you must use a Powerscroll to increase your current skill cap.*/
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return;
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}
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from.SendLocalizedMessage(1049513, GetNameLocalized()); // You feel a surge of magic as the scroll enhances your ~1_type~!
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from.Skills[Skill].Base += newValue;
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Effects.PlaySound(from.Location, from.Map, 0x1F7);
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Effects.SendTargetParticles(from, 0x373A, 35, 45, 0x00, 0x00, 9502, (EffectLayer)255, 0x100);
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Effects.SendTargetParticles(from, 0x376A, 35, 45, 0x00, 0x00, 9502, (EffectLayer)255, 0x100);
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Delete();
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); // version
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writer.Write(Account);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = (InheritsItem ? 0 : reader.ReadInt()); //Required for SpecialScroll insertion
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if (version > 0)
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Account = reader.ReadString();
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LootType = LootType.Cursed;
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Insured = false;
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if (Hue == 0x7E)
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Hue = 0x490;
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}
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}
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} |