Files
abysmal-isle/Scripts/Items/Artifacts/Equipment/Glasses/FoldedSteelGlasses.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

183 lines
3.9 KiB
C#

using System;
using Server.Engines.Craft;
namespace Server.Items
{
[Alterable(typeof(DefTinkering), typeof(GargishFoldedSteelGlasses))]
public class FoldedSteelGlasses : ElvenGlasses
{
public override bool IsArtifact { get { return true; } }
[Constructable]
public FoldedSteelGlasses()
{
Attributes.BonusStr = 8;
Attributes.NightSight = 1;
Attributes.DefendChance = 15;
Hue = 0x47E;
}
public FoldedSteelGlasses(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1073380;
}
}//Folded Steel Reading Glasses
public override int BasePhysicalResistance
{
get
{
return 20;
}
}
public override int BaseFireResistance
{
get
{
return 10;
}
}
public override int BaseColdResistance
{
get
{
return 10;
}
}
public override int BasePoisonResistance
{
get
{
return 10;
}
}
public override int BaseEnergyResistance
{
get
{
return 10;
}
}
public override int InitMinHits
{
get
{
return 255;
}
}
public override int InitMaxHits
{
get
{
return 255;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0 && this.Hue == 0)
this.Hue = 0x47E;
}
}
public class GargishFoldedSteelGlasses : GargishGlasses
{
public override bool IsArtifact { get { return true; } }
[Constructable]
public GargishFoldedSteelGlasses()
{
Attributes.BonusStr = 8;
Attributes.NightSight = 1;
Attributes.DefendChance = 15;
Hue = 0x47E;
}
public GargishFoldedSteelGlasses(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1073380;
}
}//Folded Steel Reading Glasses
public override int BasePhysicalResistance
{
get
{
return 20;
}
}
public override int BaseFireResistance
{
get
{
return 10;
}
}
public override int BaseColdResistance
{
get
{
return 10;
}
}
public override int BasePoisonResistance
{
get
{
return 10;
}
}
public override int BaseEnergyResistance
{
get
{
return 10;
}
}
public override int InitMinHits
{
get
{
return 255;
}
}
public override int InitMaxHits
{
get
{
return 255;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}