47 lines
923 B
C#
47 lines
923 B
C#
using System;
|
|
using Server;
|
|
using Server.Items;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class InitiationSuitBag : Bag
|
|
{
|
|
public override bool IsArtifact { get { return true; } }
|
|
public override string DefaultName
|
|
{
|
|
get { return "Initiation Suit Bag"; }
|
|
}
|
|
|
|
[Constructable]
|
|
public InitiationSuitBag()
|
|
{
|
|
Hue = 0x30;
|
|
|
|
DropItem( new InitiationArms() );
|
|
DropItem( new InitiationCap() );
|
|
DropItem( new InitiationChest() );
|
|
DropItem( new InitiationGloves() );
|
|
DropItem( new InitiationGorget() );
|
|
DropItem( new InitiationLegs() );
|
|
}
|
|
|
|
public InitiationSuitBag( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|