30 lines
857 B
C#
30 lines
857 B
C#
using System;
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using Server.Multis;
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namespace Server.ContextMenus
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{
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public class EjectPlayerEntry : ContextMenuEntry
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{
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private readonly Mobile m_From;
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private readonly Mobile m_Target;
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private readonly BaseHouse m_TargetHouse;
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public EjectPlayerEntry(Mobile from, Mobile target)
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: base(6206, 12)
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{
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this.m_From = from;
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this.m_Target = target;
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this.m_TargetHouse = BaseHouse.FindHouseAt(this.m_Target);
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}
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public override void OnClick()
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{
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if (!this.m_From.Alive || this.m_TargetHouse.Deleted || !this.m_TargetHouse.IsFriend(this.m_From))
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return;
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if (this.m_Target is Mobile)
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{
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this.m_TargetHouse.Kick(this.m_From, (Mobile)this.m_Target);
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}
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}
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}
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} |