Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

83 lines
2.0 KiB
C#

using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName( "an arcane liche's corpse" )]
public class ArcaneLich : BaseCreature
{
[Constructable]
public ArcaneLich() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "an arcane lich";
Body = 79;
BaseSoundID = 412;
Hue = 2951;
SetStr( 416, 505 );
SetDex( 146, 155 );
SetInt( 682, 745 );
SetHits( 350, 403 );
SetDamage( 18, 24 );
SetDamageType( ResistanceType.Physical, 10 );
SetDamageType( ResistanceType.Cold, 60 );
SetDamageType( ResistanceType.Energy, 80 );
SetResistance( ResistanceType.Physical, 40, 50 );
SetResistance( ResistanceType.Fire, 80, 100 );
SetResistance( ResistanceType.Cold, 50, 60 );
SetResistance( ResistanceType.Poison, 50, 60 );
SetResistance( ResistanceType.Energy, 80, 100 );
SetSkill( SkillName.EvalInt, 120.1, 140.0 );
SetSkill( SkillName.Magery, 120.1, 140.0 );
SetSkill( SkillName.Focus, 120.1, 140.0 );
SetSkill( SkillName.MagicResist, 150.5, 200.0 );
SetSkill( SkillName.Tactics, 60.1, 80.0 );
SetSkill( SkillName.Wrestling, 60.1, 80.0 );
Fame = 18000;
Karma = -18000;
VirtualArmor = 60;
PackItem( new GnarledStaff() );
PackNecroReg( 12, 40 );
}
public override OppositionGroup OppositionGroup
{
get{ return OppositionGroup.FeyAndUndead; }
}
public override void GenerateLoot()
{
AddLoot( LootPack.FilthyRich );
AddLoot( LootPack.MedScrolls, 2 );
}
public override bool CanRummageCorpses{ get{ return true; } }
public override bool BleedImmune{ get{ return true; } }
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
public override int TreasureMapLevel{ get{ return 4; } }
public ArcaneLich( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}