55 lines
1.6 KiB
C#
55 lines
1.6 KiB
C#
using System;
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using Server.Mobiles;
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namespace Server.Spells.Spellweaving
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{
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public abstract class ArcaneSummon<T> : ArcanistSpell where T : BaseCreature
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{
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public ArcaneSummon(Mobile caster, Item scroll, SpellInfo info)
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: base(caster, scroll, info)
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{
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}
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public abstract int Sound { get; }
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public override bool CheckCast()
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{
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if (!base.CheckCast())
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return false;
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if ((this.Caster.Followers + 1) > this.Caster.FollowersMax)
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{
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this.Caster.SendLocalizedMessage(1074270); // You have too many followers to summon another one.
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return false;
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}
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return true;
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}
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public override void OnCast()
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{
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if (this.CheckSequence())
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{
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TimeSpan duration = TimeSpan.FromMinutes(this.Caster.Skills.Spellweaving.Value / 24 + this.FocusLevel * 2);
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int summons = Math.Min(1 + this.FocusLevel, this.Caster.FollowersMax - this.Caster.Followers);
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for (int i = 0; i < summons; i++)
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{
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BaseCreature bc;
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try
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{
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bc = Activator.CreateInstance<T>();
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}
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catch
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{
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break;
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}
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SpellHelper.Summon(bc, this.Caster, this.Sound, duration, false, false);
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}
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this.FinishSequence();
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}
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}
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}
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} |