463 lines
15 KiB
C#
463 lines
15 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Engines.Quests;
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using Server.Engines.Quests.Necro;
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using Server.Items;
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using Server.Mobiles;
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using Server.Targeting;
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namespace Server.Spells.Necromancy
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{
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public class AnimateDeadSpell : NecromancerSpell
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Animate Dead", "Uus Corp",
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203,
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9031,
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Reagent.GraveDust,
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Reagent.DaemonBlood);
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public override TimeSpan CastDelayBase
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{
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get
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{
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return TimeSpan.FromSeconds(1.75);
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}
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}
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public override double RequiredSkill
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{
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get
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{
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return 40.0;
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}
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}
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public override int RequiredMana
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{
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get
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{
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return 23;
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}
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}
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public AnimateDeadSpell(Mobile caster, Item scroll)
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: base(caster, scroll, m_Info)
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{
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}
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public override void OnCast()
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{
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this.Caster.Target = new InternalTarget(this);
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this.Caster.SendLocalizedMessage(1061083); // Animate what corpse?
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}
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private class CreatureGroup
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{
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public readonly Type[] m_Types;
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public readonly SummonEntry[] m_Entries;
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public CreatureGroup(Type[] types, SummonEntry[] entries)
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{
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this.m_Types = types;
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this.m_Entries = entries;
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}
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}
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private class SummonEntry
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{
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public readonly Type[] m_ToSummon;
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public readonly int m_Requirement;
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public SummonEntry(int requirement, params Type[] toSummon)
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{
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this.m_ToSummon = toSummon;
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this.m_Requirement = requirement;
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}
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}
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private static CreatureGroup FindGroup(Type type)
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{
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for (int i = 0; i < m_Groups.Length; ++i)
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{
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CreatureGroup group = m_Groups[i];
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Type[] types = group.m_Types;
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bool contains = (types.Length == 0);
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for (int j = 0; !contains && j < types.Length; ++j)
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contains = types[j].IsAssignableFrom(type);
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if (contains)
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return group;
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}
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return null;
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}
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private static readonly CreatureGroup[] m_Groups = new CreatureGroup[]
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{
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// Undead group--empty
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new CreatureGroup(SlayerGroup.GetEntryByName(SlayerName.Silver).Types, new SummonEntry[0]),
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// Insects
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new CreatureGroup(new Type[]
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{
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typeof(DreadSpider), typeof(FrostSpider), typeof(GiantSpider), typeof(GiantBlackWidow),
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typeof(BlackSolenInfiltratorQueen), typeof(BlackSolenInfiltratorWarrior),
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typeof(BlackSolenQueen), typeof(BlackSolenWarrior), typeof(BlackSolenWorker),
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typeof(RedSolenInfiltratorQueen), typeof(RedSolenInfiltratorWarrior),
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typeof(RedSolenQueen), typeof(RedSolenWarrior), typeof(RedSolenWorker),
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typeof(TerathanAvenger), typeof(TerathanDrone), typeof(TerathanMatriarch),
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typeof(TerathanWarrior)
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// TODO: Giant beetle? Ant lion? Ophidians?
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},
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new SummonEntry[]
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{
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new SummonEntry(0, typeof(MoundOfMaggots))
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}),
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// Mounts
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new CreatureGroup(new Type[]
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{
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typeof(Horse), typeof(Nightmare), typeof(FireSteed),
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typeof(Kirin), typeof(Unicorn)
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}, new SummonEntry[]
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{
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new SummonEntry(10000, typeof(HellSteed)),
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new SummonEntry(0, typeof(SkeletalMount))
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}),
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// Elementals
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new CreatureGroup(new Type[]
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{
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typeof(BloodElemental), typeof(EarthElemental), typeof(SummonedEarthElemental),
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typeof(AgapiteElemental), typeof(BronzeElemental), typeof(CopperElemental),
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typeof(DullCopperElemental), typeof(GoldenElemental), typeof(ShadowIronElemental),
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typeof(ValoriteElemental), typeof(VeriteElemental), typeof(PoisonElemental),
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typeof(FireElemental), typeof(SummonedFireElemental), typeof(SnowElemental),
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typeof(AirElemental), typeof(SummonedAirElemental), typeof(WaterElemental),
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typeof(SummonedAirElemental), typeof (ToxicElemental)
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}, new SummonEntry[]
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{
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new SummonEntry(5000, typeof(WailingBanshee)),
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new SummonEntry(0, typeof(Wraith))
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}),
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// Dragons
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new CreatureGroup(new Type[]
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{
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typeof(AncientWyrm), typeof(Dragon), typeof(GreaterDragon), typeof(SerpentineDragon),
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typeof(ShadowWyrm), typeof(SkeletalDragon), typeof(WhiteWyrm),
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typeof(Drake), typeof(Wyvern), typeof(LesserHiryu), typeof(Hiryu)
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}, new SummonEntry[]
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{
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new SummonEntry(18000, typeof(SkeletalDragon)),
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new SummonEntry(10000, typeof(FleshGolem)),
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new SummonEntry(5000, typeof(Lich)),
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new SummonEntry(3000, typeof(SkeletalKnight), typeof(BoneKnight)),
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new SummonEntry(2000, typeof(Mummy)),
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new SummonEntry(1000, typeof(SkeletalMage), typeof(BoneMagi)),
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new SummonEntry(0, typeof(PatchworkSkeleton))
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}),
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// Default group
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new CreatureGroup(new Type[0], new SummonEntry[]
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{
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new SummonEntry(18000, typeof(LichLord)),
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new SummonEntry(10000, typeof(FleshGolem)),
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new SummonEntry(5000, typeof(Lich)),
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new SummonEntry(3000, typeof(SkeletalKnight), typeof(BoneKnight)),
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new SummonEntry(2000, typeof(Mummy)),
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new SummonEntry(1000, typeof(SkeletalMage), typeof(BoneMagi)),
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new SummonEntry(0, typeof(PatchworkSkeleton))
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}),
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};
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public void Target(object obj)
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{
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MaabusCoffinComponent comp = obj as MaabusCoffinComponent;
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if (comp != null)
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{
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MaabusCoffin addon = comp.Addon as MaabusCoffin;
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if (addon != null)
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{
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PlayerMobile pm = this.Caster as PlayerMobile;
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if (pm != null)
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{
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QuestSystem qs = pm.Quest;
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if (qs is DarkTidesQuest)
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{
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QuestObjective objective = qs.FindObjective(typeof(AnimateMaabusCorpseObjective));
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if (objective != null && !objective.Completed)
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{
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addon.Awake(this.Caster);
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objective.Complete();
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}
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}
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}
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return;
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}
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}
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Corpse c = obj as Corpse;
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if (c == null)
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{
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this.Caster.SendLocalizedMessage(1061084); // You cannot animate that.
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}
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else
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{
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Type type = null;
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if (c.Owner != null)
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{
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type = c.Owner.GetType();
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}
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if (c.ItemID != 0x2006 || c.Animated || c.Channeled || type == typeof(PlayerMobile) || type == null || (c.Owner != null && c.Owner.Fame < 100) || ((c.Owner != null) && (c.Owner is BaseCreature) && (((BaseCreature)c.Owner).Summoned || ((BaseCreature)c.Owner).IsBonded)))
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{
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this.Caster.SendLocalizedMessage(1061085); // There's not enough life force there to animate.
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}
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else
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{
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CreatureGroup group = FindGroup(type);
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if (group != null)
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{
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if (group.m_Entries.Length == 0 || type == typeof(DemonKnight))
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{
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this.Caster.SendLocalizedMessage(1061086); // You cannot animate undead remains.
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}
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else if (this.CheckSequence())
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{
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Point3D p = c.GetWorldLocation();
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Map map = c.Map;
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if (map != null)
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{
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Effects.PlaySound(p, map, 0x1FB);
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Effects.SendLocationParticles(EffectItem.Create(p, map, EffectItem.DefaultDuration), 0x3789, 1, 40, 0x3F, 3, 9907, 0);
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Timer.DelayCall(TimeSpan.FromSeconds(2.0), new TimerStateCallback(SummonDelay_Callback), new object[] { this.Caster, c, p, map, group });
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}
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}
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}
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}
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}
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this.FinishSequence();
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}
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private static readonly Dictionary<Mobile, List<Mobile>> m_Table = new Dictionary<Mobile, List<Mobile>>();
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public static void Unregister(Mobile master, Mobile summoned)
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{
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if (master == null)
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return;
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List<Mobile> list = null;
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m_Table.TryGetValue(master, out list);
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if (list == null)
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return;
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list.Remove(summoned);
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if (list.Count == 0)
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m_Table.Remove(master);
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}
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public static void Register(Mobile master, Mobile summoned)
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{
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if (master == null)
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return;
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List<Mobile> list = null;
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m_Table.TryGetValue(master, out list);
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if (list == null)
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m_Table[master] = list = new List<Mobile>();
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for (int i = list.Count - 1; i >= 0; --i)
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{
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if (i >= list.Count)
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continue;
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Mobile mob = list[i];
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if (mob.Deleted)
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list.RemoveAt(i--);
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}
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list.Add(summoned);
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if (list.Count > 3)
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Timer.DelayCall(TimeSpan.Zero, new TimerCallback(list[0].Kill));
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Timer.DelayCall(TimeSpan.FromSeconds(2.0), TimeSpan.FromSeconds(2.0), new TimerStateCallback(Summoned_Damage), summoned);
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}
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private static void Summoned_Damage(object state)
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{
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Mobile mob = (Mobile)state;
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if (mob.Hits > 0)
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mob.Hits -= 2;
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else
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mob.Kill();
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}
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private static void SummonDelay_Callback(object state)
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{
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object[] states = (object[])state;
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Mobile caster = (Mobile)states[0];
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Corpse corpse = (Corpse)states[1];
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Point3D loc = (Point3D)states[2];
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Map map = (Map)states[3];
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CreatureGroup group = (CreatureGroup)states[4];
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if (corpse.Animated)
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return;
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Mobile owner = corpse.Owner;
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if (owner == null)
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return;
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double necromancy = caster.Skills[SkillName.Necromancy].Value;
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double spiritSpeak = caster.Skills[SkillName.SpiritSpeak].Value;
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int casterAbility = 0;
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casterAbility += (int)(necromancy * 30);
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casterAbility += (int)(spiritSpeak * 70);
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casterAbility /= 10;
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casterAbility *= 18;
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if (casterAbility > owner.Fame)
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casterAbility = owner.Fame;
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if (casterAbility < 0)
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casterAbility = 0;
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Type toSummon = null;
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SummonEntry[] entries = group.m_Entries;
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#region Mondain's Legacy
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BaseCreature creature = caster as BaseCreature;
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if (creature != null)
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{
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if (creature.AIObject is NecroMageAI)
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toSummon = typeof(FleshGolem);
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}
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#endregion
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for (int i = 0; toSummon == null && i < entries.Length; ++i)
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{
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SummonEntry entry = entries[i];
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if (casterAbility < entry.m_Requirement)
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continue;
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Type[] animates = entry.m_ToSummon;
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if (animates.Length >= 0)
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toSummon = animates[Utility.Random(animates.Length)];
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}
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if (toSummon == null)
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return;
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Mobile summoned = null;
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try
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{
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summoned = Activator.CreateInstance(toSummon) as Mobile;
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}
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catch
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{
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}
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if (summoned == null)
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return;
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if (summoned is BaseCreature)
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{
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BaseCreature bc = (BaseCreature)summoned;
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// to be sure
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bc.Tamable = false;
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if (bc is BaseMount)
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bc.ControlSlots = 1;
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else
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bc.ControlSlots = 0;
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Effects.PlaySound(loc, map, bc.GetAngerSound());
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BaseCreature.Summon((BaseCreature)summoned, false, caster, loc, 0x28, TimeSpan.FromDays(1.0));
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}
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if (summoned is SkeletalDragon)
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Scale((SkeletalDragon)summoned, 50); // lose 50% hp and strength
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summoned.Fame = 0;
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summoned.Karma = -1500;
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summoned.MoveToWorld(loc, map);
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corpse.Hue = 1109;
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corpse.Animated = true;
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Register(caster, summoned);
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#region Mondain's Legacy
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/*if (creature != null)
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{
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if (creature.AIObject is NecroMageAI)
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((NecroMageAI)creature.AIObject).Animated = summoned;
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}*/
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#endregion
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}
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public static void Scale(BaseCreature bc, int scalar)
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{
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int toScale;
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toScale = bc.RawStr;
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bc.RawStr = AOS.Scale(toScale, scalar);
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toScale = bc.HitsMaxSeed;
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if (toScale > 0)
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bc.HitsMaxSeed = AOS.Scale(toScale, scalar);
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bc.Hits = bc.Hits; // refresh hits
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}
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public class InternalTarget : Target
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{
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private readonly AnimateDeadSpell m_Owner;
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public InternalTarget(AnimateDeadSpell owner)
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: base(Core.ML ? 10 : 12, false, TargetFlags.None)
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{
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this.m_Owner = owner;
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}
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protected override void OnTarget(Mobile from, object o)
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{
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this.m_Owner.Target(o);
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}
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protected override void OnTargetFinish(Mobile from)
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{
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this.m_Owner.FinishSequence();
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}
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}
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}
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}
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