Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

253 lines
6.1 KiB
C#

using System;
using Server;
using Server.Gumps;
using Server.Network;
using Server.Mobiles;
/*
** QuestNote
** ArteGordon
**
** Version 1.02
** updated 9/14/04
** - changed the QuestNote to open the status gump directly, and removed the serialized properties related to the scroll gump
** - added the OriginalQuestNote that has the scroll gump and behaves like the old QuestNote
**
** Version 1.01
** updated 3/25/04
** - Moved the TitleString and NoteString properties from the QuestNote class to the XmlQuestToken class.
**
** Version 1.0
** updated 1/07/04
** adds a item that displays text messages in a scroll gump and maintains quest state information. The size can be varied and the note text and text-color can be specified.
** The title of the note and its color can also be set.
*/
namespace Server.Items
{
public class QuestNote : XmlQuestToken
{
[Constructable]
public QuestNote() : base( 0x14EE )
{
Name = "A quest note";
TitleString = "A quest note";
}
public QuestNote( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 2 ); // version
// Version 2 has no serialized variables
// Version 0
//writer.Write( this.m_NoteString ); // moved to the XmlQuestToken class in version 1
//writer.Write( this.m_TitleString ); // moved to the XmlQuestToken class in version 1
// Version 1
//writer.Write( this.m_TextColor ); // no longer used
//writer.Write( this.m_TitleColor ); // no longer used
//writer.Write( this.m_size ); // no longer used
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
reader.ReadInt();
reader.ReadInt();
reader.ReadInt();
//this.m_TextColor = reader.ReadInt();
//this.m_TitleColor = reader.ReadInt();
//this.m_size = reader.ReadInt();
}
break;
case 0:
{
reader.ReadString();
reader.ReadString();
reader.ReadInt();
reader.ReadInt();
reader.ReadInt();
//this.NoteString = reader.ReadString();
//this.TitleString = reader.ReadString();
//this.m_TextColor = reader.ReadInt();
//this.m_TitleColor = reader.ReadInt();
//this.m_size = reader.ReadInt();
}
break;
}
}
public override void OnDoubleClick( Mobile from )
{
base.OnDoubleClick(from);
from.CloseGump( typeof( XmlQuestStatusGump ) );
from.SendGump( new XmlQuestStatusGump(this, this.TitleString) );
}
}
public class OriginalQuestNote : XmlQuestToken
{
private int m_size = 1;
private int m_TextColor = 0x3e8;
private int m_TitleColor = 0xef0000; // cyan 0xf70000, black 0x3e8, brown 0xef0000 darkblue 0x7fff
[Constructable]
public OriginalQuestNote() : base( 0x14EE )
{
Name = "A quest note";
TitleString = "A quest note";
}
public OriginalQuestNote( Serial serial ) : base( serial )
{
}
[CommandProperty( AccessLevel.GameMaster )]
public int Size
{
get{ return m_size; }
set
{
m_size = value;
if(m_size < 1) m_size = 1;
//InvalidateProperties();
}
}
[CommandProperty( AccessLevel.GameMaster )]
public int TextColor
{
get{ return m_TextColor; }
set
{
m_TextColor = value;
//InvalidateProperties();
}
}
[CommandProperty( AccessLevel.GameMaster )]
public int TitleColor
{
get{ return m_TitleColor; }
set
{
m_TitleColor = value;
//InvalidateProperties();
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
// Version 1
writer.Write( this.m_TextColor );
writer.Write( this.m_TitleColor );
writer.Write( this.m_size );
// Version 0
//writer.Write( this.m_NoteString ); // moved to the XmlQuestToken class in version 1
//writer.Write( this.m_TitleString ); // moved to the XmlQuestToken class in version 1
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
this.m_TextColor = reader.ReadInt();
this.m_TitleColor = reader.ReadInt();
this.m_size = reader.ReadInt();
}
break;
case 0:
{
this.NoteString = reader.ReadString();
this.TitleString = reader.ReadString();
this.m_TextColor = reader.ReadInt();
this.m_TitleColor = reader.ReadInt();
this.m_size = reader.ReadInt();
}
break;
}
}
public override void OnDoubleClick( Mobile from )
{
base.OnDoubleClick(from);
from.CloseGump( typeof( QuestNoteGump ) );
from.SendGump( new QuestNoteGump( this ) );
}
}
public class QuestNoteGump : Gump
{
private OriginalQuestNote m_Note;
public static string HtmlFormat( string text, int color )
{
return String.Format( "<BASEFONT COLOR=#{0}>{1}</BASEFONT>", color, text);
}
public QuestNoteGump( OriginalQuestNote note ) : base( 0, 0 )
{
m_Note = note;
AddPage( 0 );
AddAlphaRegion( 40, 41, 225, /*371*/70*note.Size );
// scroll top
AddImageTiled( 3, 5, 300, 37, 0x820 );
// scroll middle, upper portion
AddImageTiled( 19, 41, 263, 70, 0x821 );
for(int i=1;i<note.Size;i++)
{
// scroll middle , lower portion
AddImageTiled( 19, 41+70*i, 263, 70, 0x822 );
}
// scroll bottom
AddImageTiled( 20, 111+70*(note.Size-1), 273, 34, 0x823 );
// title string
AddHtml( 55, 10, 200, 37, QuestNoteGump.HtmlFormat( note.TitleString, note.TitleColor), false , false );
// text string
AddHtml( 40, 41, 225, 70*note.Size, QuestNoteGump.HtmlFormat( note.NoteString, note.TextColor ), false , false );
// add the quest status gump button
AddButton( 40, 50+ note.Size*70, 0x037, 0x037, 1, GumpButtonType.Reply, 0 );
}
public override void OnResponse( Server.Network.NetState state, RelayInfo info )
{
Mobile from = state.Mobile;
if ( info.ButtonID == 1 )
{
XmlQuestStatusGump g = new XmlQuestStatusGump(m_Note, m_Note.TitleString);
from.SendGump( g );
}
}
}
}