Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

75 lines
1.6 KiB
C#

using System;
using Server;
using Server.Items;
using Server.Network;
using Server.Mobiles;
namespace Server.Engines.XmlSpawner2
{
public class XmlValue : XmlAttachment
{
private int m_DataValue;
[CommandProperty( AccessLevel.GameMaster )]
public int Value { get{ return m_DataValue; } set { m_DataValue = value; } }
// These are the various ways in which the message attachment can be constructed.
// These can be called via the [addatt interface, via scripts, via the spawner ATTACH keyword.
// Other overloads could be defined to handle other types of arguments
// a serial constructor is REQUIRED
public XmlValue(ASerial serial) : base(serial)
{
}
[Attachable]
public XmlValue(string name, int value)
{
Name = name;
Value = value;
}
[Attachable]
public XmlValue(string name, int value, double expiresin)
{
Name = name;
Value = value;
Expiration = TimeSpan.FromMinutes(expiresin);
}
public override void Serialize( GenericWriter writer )
{
base.Serialize(writer);
writer.Write( (int) 0 );
// version 0
writer.Write(m_DataValue);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
// version 0
m_DataValue = reader.ReadInt();
}
public override string OnIdentify(Mobile from)
{
if(from == null || from.AccessLevel == AccessLevel.Player) return null;
if(Expiration > TimeSpan.Zero)
{
return String.Format("{2}: Value {0} expires in {1} mins",Value,Expiration.TotalMinutes, Name);
}
else
{
return String.Format("{1}: Value {0}",Value, Name);
}
}
}
}