Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

87 lines
2.9 KiB
C#

using System;
using Server;
using Server.Mobiles;
namespace Server.Items
{
public class TinctureOfSilver : Item
{
public override int LabelNumber { get { return 1155619; } } // Tincture of Silver
[Constructable]
public TinctureOfSilver()
: base(0x183B)
{
Hue = 1900;
LootType = LootType.Blessed;
}
public override void OnDoubleClick(Mobile m)
{
if (IsChildOf(m.Backpack))
{
m.SendLocalizedMessage(1155613); // Target the weapon, spellbook, or instrument you wish to apply this to...
m.BeginTarget(-1, false, Server.Targeting.TargetFlags.None, (from, targeted) =>
{
if (targeted is Item && targeted is ISlayer)
{
var item = (Item)targeted;
var slayer = (ISlayer)targeted;
var socket = item.GetSocket<SlayerSocket>();
if (socket == null || socket.Slayer != SlayerName.Silver)
{
if (slayer.Slayer != SlayerName.None && slayer.Slayer2 != SlayerName.None)
{
from.SendLocalizedMessage(1155680); // You cannot apply Tincture of Silver to items that are already slayers!
}
else
{
item.AttachSocket(new SlayerSocket(SlayerName.Silver, TimeSpan.FromHours(1)));
Delete();
from.SendLocalizedMessage(1155616); // You carefully apply Tincture of Silver to the item. The effects will fade in one hour.
}
}
else
{
from.SendLocalizedMessage(1155614); // This item is already treated with Tincture of Silver!
}
}
else
{
from.SendLocalizedMessage(1155615); // You cannot apply Tincture of Silver to this item.
}
});
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1155620); // When Applied:
list.Add(1155621, "#1155622"); // 200% Damage Increase towards Monsters of ~1_NAME~ : Undead Vulnerability
}
public TinctureOfSilver(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
reader.ReadInt(); // version
}
}
}