114 lines
4.0 KiB
C#
114 lines
4.0 KiB
C#
using System;
|
|
using Server.Engines.PartySystem;
|
|
using Server.Targeting;
|
|
using System.Linq;
|
|
using Server.Mobiles;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class ExodusSummoningRite : BaseDecayingItem
|
|
{
|
|
public override int LabelNumber { get { return 1153498; } } // exodus summoning rite
|
|
|
|
[Constructable]
|
|
public ExodusSummoningRite() : base(0x2258)
|
|
{
|
|
Weight = 1;
|
|
Hue = 1910;
|
|
LootType = LootType.Regular;
|
|
}
|
|
|
|
public override int Lifespan { get { return 604800; } }
|
|
public override bool UseSeconds { get { return false; } }
|
|
|
|
public ExodusSummoningRite(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
RobeofRite robe = from.FindItemOnLayer(Layer.OuterTorso) as RobeofRite;
|
|
ExodusSacrificalDagger dagger = from.FindItemOnLayer(Layer.OneHanded) as ExodusSacrificalDagger;
|
|
|
|
if (!IsChildOf(from.Backpack))
|
|
{
|
|
from.SendLocalizedMessage(1054107); // This item must be in your backpack.
|
|
}
|
|
else if (Party.Get(from) == null)
|
|
{
|
|
from.SendLocalizedMessage(1153596); // You must join a party with the players you wish to perform the ritual with.
|
|
}
|
|
else if (robe == null || dagger == null)
|
|
{
|
|
from.SendLocalizedMessage(1153591); // Thou art not properly attired to perform such a ritual.
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(1153600); // Which Summoning Tome do you wish to use this on?
|
|
from.Target = new RiteTarget(this);
|
|
}
|
|
}
|
|
|
|
public class RiteTarget : Target
|
|
{
|
|
private Item m_Deed;
|
|
|
|
public RiteTarget(Item deed) : base(2, true, TargetFlags.None)
|
|
{
|
|
m_Deed = deed;
|
|
}
|
|
|
|
protected override void OnTarget(Mobile from, object targeted)
|
|
{
|
|
if (targeted is ExodusTomeAltar)
|
|
{
|
|
ExodusTomeAltar altar = (ExodusTomeAltar)targeted;
|
|
|
|
if (altar.CheckParty(altar.Owner, from))
|
|
{
|
|
if (altar.Rituals.Count(s => s.RitualMobile == from) == 0)
|
|
{
|
|
altar.Rituals.Add(new RitualArray { RitualMobile = from, Ritual1 = false, Ritual2 = false });
|
|
}
|
|
|
|
bool RiteRitual = altar.Rituals.Find(s => s.RitualMobile == from).Ritual1;
|
|
|
|
if (!RiteRitual)
|
|
{
|
|
((PlayerMobile)from).UseSummoningRite = true;
|
|
from.Say(1153597); // You place the rite within the tome and begin to meditate...
|
|
altar.Rituals.Find(s => s.RitualMobile == from).Ritual1 = true;
|
|
m_Deed.Delete();
|
|
from.SendLocalizedMessage(1153598, from.Name); // ~1_PLAYER~ has read the Summoning Rite!
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(1153599); // You've already used this item in another ritual.
|
|
}
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(1153595); // You must first join the party of the person who built this altar.
|
|
}
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage(1153601); // That is not a Summoning Tome.
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|