Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

328 lines
9.3 KiB
C#

using System;
using Server;
using Server.Items;
using Server.Engines.ShameRevamped;
using Server.Engines.PartySystem;
namespace Server.Mobiles
{
public class ShameGuardian : BaseCreature
{
[CommandProperty(AccessLevel.GameMaster)]
public ShameAltar Altar { get; set; }
public ShameGuardian(AIType type)
: base(type, FightMode.Aggressor, 10, 1, .4, .2)
{
Title = "the guardian";
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
if (Altar != null)
Altar.OnGuardianKilled();
c.DropItem(new ShameCrystal(Utility.RandomMinMax(3, 5)));
Altar = null;
}
public override int Damage(int amount, Mobile from, bool informMount, bool checkfizzle)
{
if (from == null)
return 0;
if (Altar == null || Altar.Summoner == null)
amount = base.Damage(amount, from, informMount, checkfizzle);
else
{
bool good = false;
if (from == Altar.Summoner || (Altar.DeadLine > DateTime.UtcNow &&
Altar.DeadLine - DateTime.UtcNow < TimeSpan.FromMinutes(10)))
good = true;
else if (from is BaseCreature && ((BaseCreature)from).GetMaster() == Altar.Summoner)
good = true;
else if (ShameAltar.AllowParties)
{
Server.Engines.PartySystem.Party p = Server.Engines.PartySystem.Party.Get(from);
foreach (PartyMemberInfo info in p.Members)
{
if (info.Mobile == from)
{
good = true;
break;
}
}
}
if (good)
amount = base.Damage(amount, from, informMount, checkfizzle);
else
{
amount = 0;
from.SendLocalizedMessage(1151633); // You did not summon this champion, so you may not attack it at this time.
}
}
return amount;
}
public override bool AutoDispel { get { return true; } }
public override bool AlwaysMurderer { get { return true; } }
public override Poison PoisonImmune { get { return Poison.Lethal; } }
public ShameGuardian(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[CorpseName("a quartz elemental corpse")]
public class QuartzElemental : ShameGuardian
{
[Constructable]
public QuartzElemental()
: base(AIType.AI_Melee)
{
Name = "a quartz elemental";
Body = 14;
BaseSoundID = 268;
Hue = 2575;
SetStr(240, 260);
SetDex(70, 80);
SetInt(100, 110);
SetHits(1000, 1100);
SetDamage(14, 21);
SetDamageType(ResistanceType.Physical, 60);
SetDamageType(ResistanceType.Energy, 40);
SetResistance(ResistanceType.Physical, 30, 35);
SetResistance(ResistanceType.Fire, 20, 30);
SetResistance(ResistanceType.Cold, 20, 30);
SetResistance(ResistanceType.Poison, 20, 30);
SetResistance(ResistanceType.Energy, 15, 25);
SetSkill(SkillName.MagicResist, 110, 120);
SetSkill(SkillName.Tactics, 100, 110.0);
SetSkill(SkillName.Wrestling, 110, 120);
Fame = 4500;
Karma = -4500;
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.UltraRich, 1);
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
if ((c.Map != null && c.Map.Rules == MapRules.FeluccaRules) || 0.5 > Utility.RandomDouble())
c.DropItem(new QuartzGrit());
}
public QuartzElemental(Serial serial)
: base(serial)
{
}
public override int TreasureMapLevel
{
get
{
return 1;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[CorpseName("a flame elemental corpse")]
public class FlameElemental : ShameGuardian, IAuraCreature
{
[Constructable]
public FlameElemental()
: base(AIType.AI_Mage)
{
Name = "a flame elemental";
Body = 15;
BaseSoundID = 838;
Hue = 1161;
SetStr(420, 460);
SetDex(160, 210);
SetInt(120, 190);
SetHits(700, 800);
SetMana(1000, 1300);
SetDamage(13, 15);
SetDamageType(ResistanceType.Physical, 25);
SetDamageType(ResistanceType.Fire, 75);
SetResistance(ResistanceType.Physical, 40, 60);
SetResistance(ResistanceType.Fire, 100);
SetResistance(ResistanceType.Cold, 30, 40);
SetResistance(ResistanceType.Poison, 60, 70);
SetResistance(ResistanceType.Energy, 60, 70);
SetSkill(SkillName.MagicResist, 90, 140);
SetSkill(SkillName.Tactics, 90, 130.0);
SetSkill(SkillName.Wrestling, 90, 120);
SetSkill(SkillName.Magery, 100, 145);
SetSkill(SkillName.EvalInt, 90, 140);
SetSkill(SkillName.Meditation, 80, 120);
SetSkill(SkillName.Parry, 100, 120);
Fame = 4500;
Karma = -4500;
PackItem(new SulfurousAsh(5));
SetSpecialAbility(SpecialAbility.DragonBreath);
SetAreaEffect(AreaEffect.AuraDamage);
}
public void AuraEffect(Mobile m)
{
m.SendLocalizedMessage(1008112); // The intense heat is damaging you!
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.UltraRich, 1);
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
if ((c.Map != null && c.Map.Rules == MapRules.FeluccaRules) || 0.5 > Utility.RandomDouble())
c.DropItem(new CorrosiveAsh());
}
public FlameElemental(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[CorpseName("a wind elemental corpse")]
public class WindElemental : ShameGuardian
{
[Constructable]
public WindElemental()
: base(AIType.AI_Mage)
{
Name = "a wind elemental";
Body = 13;
BaseSoundID = 655;
Hue = 33765;
SetStr(370, 460);
SetDex(160, 250);
SetInt(150, 220);
SetHits(2500, 2600);
SetMana(1000, 1300);
SetDamage(15, 17);
SetDamageType(ResistanceType.Physical, 20);
SetDamageType(ResistanceType.Cold, 40);
SetDamageType(ResistanceType.Energy, 40);
SetResistance(ResistanceType.Physical, 65, 75);
SetResistance(ResistanceType.Fire, 55, 65);
SetResistance(ResistanceType.Cold, 55, 65);
SetResistance(ResistanceType.Poison, 100);
SetResistance(ResistanceType.Energy, 60, 75);
SetSkill(SkillName.MagicResist, 60, 80);
SetSkill(SkillName.Tactics, 60, 80.0);
SetSkill(SkillName.Wrestling, 60, 80);
SetSkill(SkillName.Magery, 60, 80);
SetSkill(SkillName.EvalInt, 60, 80);
Fame = 4500;
Karma = -4500;
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.UltraRich, 1);
this.AddLoot(LootPack.HighScrolls, Utility.RandomMinMax(3, 5));
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
if ((c.Map != null && c.Map.Rules == MapRules.FeluccaRules) || 0.5 > Utility.RandomDouble())
c.DropItem(new CursedOilstone());
}
public WindElemental(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}