328 lines
9.3 KiB
C#
328 lines
9.3 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Items;
|
|
using Server.Engines.ShameRevamped;
|
|
using Server.Engines.PartySystem;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
public class ShameGuardian : BaseCreature
|
|
{
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public ShameAltar Altar { get; set; }
|
|
|
|
public ShameGuardian(AIType type)
|
|
: base(type, FightMode.Aggressor, 10, 1, .4, .2)
|
|
{
|
|
Title = "the guardian";
|
|
}
|
|
|
|
public override void OnDeath(Container c)
|
|
{
|
|
base.OnDeath(c);
|
|
|
|
if (Altar != null)
|
|
Altar.OnGuardianKilled();
|
|
|
|
c.DropItem(new ShameCrystal(Utility.RandomMinMax(3, 5)));
|
|
|
|
Altar = null;
|
|
}
|
|
|
|
public override int Damage(int amount, Mobile from, bool informMount, bool checkfizzle)
|
|
{
|
|
if (from == null)
|
|
return 0;
|
|
|
|
if (Altar == null || Altar.Summoner == null)
|
|
amount = base.Damage(amount, from, informMount, checkfizzle);
|
|
else
|
|
{
|
|
bool good = false;
|
|
|
|
if (from == Altar.Summoner || (Altar.DeadLine > DateTime.UtcNow &&
|
|
Altar.DeadLine - DateTime.UtcNow < TimeSpan.FromMinutes(10)))
|
|
good = true;
|
|
else if (from is BaseCreature && ((BaseCreature)from).GetMaster() == Altar.Summoner)
|
|
good = true;
|
|
else if (ShameAltar.AllowParties)
|
|
{
|
|
Server.Engines.PartySystem.Party p = Server.Engines.PartySystem.Party.Get(from);
|
|
|
|
foreach (PartyMemberInfo info in p.Members)
|
|
{
|
|
if (info.Mobile == from)
|
|
{
|
|
good = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (good)
|
|
amount = base.Damage(amount, from, informMount, checkfizzle);
|
|
else
|
|
{
|
|
amount = 0;
|
|
from.SendLocalizedMessage(1151633); // You did not summon this champion, so you may not attack it at this time.
|
|
}
|
|
}
|
|
|
|
return amount;
|
|
}
|
|
|
|
public override bool AutoDispel { get { return true; } }
|
|
public override bool AlwaysMurderer { get { return true; } }
|
|
public override Poison PoisonImmune { get { return Poison.Lethal; } }
|
|
|
|
public ShameGuardian(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
[CorpseName("a quartz elemental corpse")]
|
|
public class QuartzElemental : ShameGuardian
|
|
{
|
|
[Constructable]
|
|
public QuartzElemental()
|
|
: base(AIType.AI_Melee)
|
|
{
|
|
Name = "a quartz elemental";
|
|
Body = 14;
|
|
BaseSoundID = 268;
|
|
Hue = 2575;
|
|
|
|
SetStr(240, 260);
|
|
SetDex(70, 80);
|
|
SetInt(100, 110);
|
|
|
|
SetHits(1000, 1100);
|
|
|
|
SetDamage(14, 21);
|
|
|
|
SetDamageType(ResistanceType.Physical, 60);
|
|
SetDamageType(ResistanceType.Energy, 40);
|
|
|
|
SetResistance(ResistanceType.Physical, 30, 35);
|
|
SetResistance(ResistanceType.Fire, 20, 30);
|
|
SetResistance(ResistanceType.Cold, 20, 30);
|
|
SetResistance(ResistanceType.Poison, 20, 30);
|
|
SetResistance(ResistanceType.Energy, 15, 25);
|
|
|
|
SetSkill(SkillName.MagicResist, 110, 120);
|
|
SetSkill(SkillName.Tactics, 100, 110.0);
|
|
SetSkill(SkillName.Wrestling, 110, 120);
|
|
|
|
Fame = 4500;
|
|
Karma = -4500;
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
this.AddLoot(LootPack.UltraRich, 1);
|
|
}
|
|
|
|
public override void OnDeath(Container c)
|
|
{
|
|
base.OnDeath(c);
|
|
|
|
if ((c.Map != null && c.Map.Rules == MapRules.FeluccaRules) || 0.5 > Utility.RandomDouble())
|
|
c.DropItem(new QuartzGrit());
|
|
}
|
|
|
|
public QuartzElemental(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int TreasureMapLevel
|
|
{
|
|
get
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
[CorpseName("a flame elemental corpse")]
|
|
public class FlameElemental : ShameGuardian, IAuraCreature
|
|
{
|
|
[Constructable]
|
|
public FlameElemental()
|
|
: base(AIType.AI_Mage)
|
|
{
|
|
Name = "a flame elemental";
|
|
Body = 15;
|
|
BaseSoundID = 838;
|
|
Hue = 1161;
|
|
|
|
SetStr(420, 460);
|
|
SetDex(160, 210);
|
|
SetInt(120, 190);
|
|
|
|
SetHits(700, 800);
|
|
SetMana(1000, 1300);
|
|
|
|
SetDamage(13, 15);
|
|
|
|
SetDamageType(ResistanceType.Physical, 25);
|
|
SetDamageType(ResistanceType.Fire, 75);
|
|
|
|
SetResistance(ResistanceType.Physical, 40, 60);
|
|
SetResistance(ResistanceType.Fire, 100);
|
|
SetResistance(ResistanceType.Cold, 30, 40);
|
|
SetResistance(ResistanceType.Poison, 60, 70);
|
|
SetResistance(ResistanceType.Energy, 60, 70);
|
|
|
|
SetSkill(SkillName.MagicResist, 90, 140);
|
|
SetSkill(SkillName.Tactics, 90, 130.0);
|
|
SetSkill(SkillName.Wrestling, 90, 120);
|
|
SetSkill(SkillName.Magery, 100, 145);
|
|
SetSkill(SkillName.EvalInt, 90, 140);
|
|
SetSkill(SkillName.Meditation, 80, 120);
|
|
SetSkill(SkillName.Parry, 100, 120);
|
|
|
|
Fame = 4500;
|
|
Karma = -4500;
|
|
|
|
PackItem(new SulfurousAsh(5));
|
|
|
|
SetSpecialAbility(SpecialAbility.DragonBreath);
|
|
SetAreaEffect(AreaEffect.AuraDamage);
|
|
}
|
|
|
|
public void AuraEffect(Mobile m)
|
|
{
|
|
m.SendLocalizedMessage(1008112); // The intense heat is damaging you!
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
this.AddLoot(LootPack.UltraRich, 1);
|
|
}
|
|
|
|
public override void OnDeath(Container c)
|
|
{
|
|
base.OnDeath(c);
|
|
|
|
if ((c.Map != null && c.Map.Rules == MapRules.FeluccaRules) || 0.5 > Utility.RandomDouble())
|
|
c.DropItem(new CorrosiveAsh());
|
|
}
|
|
|
|
public FlameElemental(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
[CorpseName("a wind elemental corpse")]
|
|
public class WindElemental : ShameGuardian
|
|
{
|
|
[Constructable]
|
|
public WindElemental()
|
|
: base(AIType.AI_Mage)
|
|
{
|
|
Name = "a wind elemental";
|
|
Body = 13;
|
|
BaseSoundID = 655;
|
|
Hue = 33765;
|
|
|
|
SetStr(370, 460);
|
|
SetDex(160, 250);
|
|
SetInt(150, 220);
|
|
|
|
SetHits(2500, 2600);
|
|
SetMana(1000, 1300);
|
|
|
|
SetDamage(15, 17);
|
|
|
|
SetDamageType(ResistanceType.Physical, 20);
|
|
SetDamageType(ResistanceType.Cold, 40);
|
|
SetDamageType(ResistanceType.Energy, 40);
|
|
|
|
SetResistance(ResistanceType.Physical, 65, 75);
|
|
SetResistance(ResistanceType.Fire, 55, 65);
|
|
SetResistance(ResistanceType.Cold, 55, 65);
|
|
SetResistance(ResistanceType.Poison, 100);
|
|
SetResistance(ResistanceType.Energy, 60, 75);
|
|
|
|
SetSkill(SkillName.MagicResist, 60, 80);
|
|
SetSkill(SkillName.Tactics, 60, 80.0);
|
|
SetSkill(SkillName.Wrestling, 60, 80);
|
|
SetSkill(SkillName.Magery, 60, 80);
|
|
SetSkill(SkillName.EvalInt, 60, 80);
|
|
|
|
Fame = 4500;
|
|
Karma = -4500;
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
this.AddLoot(LootPack.UltraRich, 1);
|
|
this.AddLoot(LootPack.HighScrolls, Utility.RandomMinMax(3, 5));
|
|
}
|
|
|
|
public override void OnDeath(Container c)
|
|
{
|
|
base.OnDeath(c);
|
|
|
|
if ((c.Map != null && c.Map.Rules == MapRules.FeluccaRules) || 0.5 > Utility.RandomDouble())
|
|
c.DropItem(new CursedOilstone());
|
|
}
|
|
|
|
public WindElemental(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write(0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|