Files
abysmal-isle/Scripts/Services/Quests/Items/QuestItem.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

127 lines
3.5 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Engines.Quests
{
public abstract class QuestItem : Item
{
public QuestItem(int itemID)
: base(itemID)
{
}
public QuestItem(Serial serial)
: base(serial)
{
}
public virtual bool Accepted
{
get
{
return this.Deleted;
}
}
public abstract bool CanDrop(PlayerMobile pm);
public override bool DropToWorld(Mobile from, Point3D p)
{
bool ret = base.DropToWorld(from, p);
if (ret && !this.Accepted && this.Parent != from.Backpack)
{
if (from.IsStaff())
{
return true;
}
else if (!(from is PlayerMobile) || this.CanDrop((PlayerMobile)from))
{
return true;
}
else
{
from.SendLocalizedMessage(1049343); // You can only drop quest items into the top-most level of your backpack while you still need them for your quest.
return false;
}
}
else
{
return ret;
}
}
public override bool DropToMobile(Mobile from, Mobile target, Point3D p)
{
bool ret = base.DropToMobile(from, target, p);
if (ret && !this.Accepted && this.Parent != from.Backpack)
{
if (from.IsStaff())
{
return true;
}
else if (!(from is PlayerMobile) || this.CanDrop((PlayerMobile)from))
{
return true;
}
else
{
from.SendLocalizedMessage(1049344); // You decide against trading the item. You still need it for your quest.
return false;
}
}
else
{
return ret;
}
}
public override bool DropToItem(Mobile from, Item target, Point3D p)
{
bool ret = base.DropToItem(from, target, p);
if (ret && !this.Accepted && this.Parent != from.Backpack)
{
if (from.IsStaff())
{
return true;
}
else if (!(from is PlayerMobile) || this.CanDrop((PlayerMobile)from))
{
return true;
}
else
{
from.SendLocalizedMessage(1049343); // You can only drop quest items into the top-most level of your backpack while you still need them for your quest.
return false;
}
}
else
{
return ret;
}
}
public override DeathMoveResult OnParentDeath(Mobile parent)
{
if (parent is PlayerMobile && !this.CanDrop((PlayerMobile)parent))
return DeathMoveResult.MoveToBackpack;
else
return base.OnParentDeath(parent);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}