Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

79 lines
2.2 KiB
C#

using System;
using Server;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("an archaeosaurus corpse")]
public class Archaeosaurus : BaseCreature
{
public override bool AttacksFocus { get { return true; } }
[Constructable]
public Archaeosaurus()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, .2, .4)
{
Name = "an Archaeosaurus";
Body = 1287;
BaseSoundID = 422;
SetStr(405, 421);
SetDex(301, 320);
SetInt(201, 224);
SetDamage(14, 16);
SetHits(1818, 2500);
SetResistance(ResistanceType.Physical, 2, 3);
SetResistance(ResistanceType.Fire, 4, 5);
SetResistance(ResistanceType.Cold, 2, 3);
SetResistance(ResistanceType.Poison, 3, 4);
SetResistance(ResistanceType.Energy, 3);
SetDamageType(ResistanceType.Poison, 50);
SetDamageType(ResistanceType.Fire, 50);
SetSkill(SkillName.MagicResist, 100.0, 115.0);
SetSkill(SkillName.Tactics, 90.0, 110.0);
SetSkill(SkillName.Wrestling, 90.0, 110.0);
SetSkill(SkillName.DetectHidden, 60.0, 70.0);
SetSkill(SkillName.EvalInt, 95.0, 105.0);
SetSkill(SkillName.Ninjitsu, 120.0);
Fame = 8100;
Karma = -8100;
SetWeaponAbility(WeaponAbility.BleedAttack);
SetWeaponAbility(WeaponAbility.TalonStrike);
}
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 2);
}
public override int Meat { get { return 1; } }
public override int Hides { get { return 7; } }
public override int DragonBlood { get { return 6; } }
public override int TreasureMapLevel { get { return 1; } }
public Archaeosaurus(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}