120 lines
2.7 KiB
C#
120 lines
2.7 KiB
C#
//Unknown Author
|
|
//Fix By Formosa
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using Server.Gumps;
|
|
using Server.Network;
|
|
using Server.Items;
|
|
using Server.Targeting;
|
|
using Server.Engines.VeteranRewards;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class Repair_Weapon_DeedTarget : Target
|
|
{
|
|
private Repair_Weapon_Deed m_Deed;
|
|
|
|
public Repair_Weapon_DeedTarget( Repair_Weapon_Deed deed ) : base ( 1, false, TargetFlags.None )
|
|
{
|
|
m_Deed = deed;
|
|
}
|
|
|
|
protected override void OnTarget( Mobile from, object targeted )
|
|
{
|
|
if ( targeted is BaseWeapon )
|
|
{
|
|
BaseWeapon repairing = (BaseWeapon)targeted;
|
|
|
|
if ( !repairing.IsChildOf( from.Backpack ) )
|
|
{
|
|
from.SendLocalizedMessage( 1044275 ); // The item must be in your backpack to repair it.
|
|
}
|
|
else if ( repairing.MaxHitPoints <= 0 || repairing.HitPoints == repairing.MaxHitPoints )
|
|
{
|
|
from.SendLocalizedMessage( 1044281 );// That item is in full repair
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage( 1044279 ); // You repair the item.
|
|
repairing.HitPoints = repairing.MaxHitPoints;
|
|
|
|
m_Deed.Delete();
|
|
}
|
|
}
|
|
else if ( targeted is Item )
|
|
{
|
|
from.SendLocalizedMessage( 1044277 ); // That item cannot be repaired.
|
|
}
|
|
else
|
|
{
|
|
from.SendLocalizedMessage( 500426 ); // You can't repair that.
|
|
}
|
|
}
|
|
}
|
|
|
|
public class Repair_Weapon_Deed : Item, IRewardItem
|
|
{
|
|
private bool m_IsRewardItem;
|
|
|
|
[CommandProperty( AccessLevel.Seer )]
|
|
public bool IsRewardItem
|
|
{
|
|
get{ return m_IsRewardItem; }
|
|
set{ m_IsRewardItem = value; InvalidateProperties(); }
|
|
}
|
|
|
|
[Constructable]
|
|
public Repair_Weapon_Deed() : base( 0x14F0 )
|
|
{
|
|
base.Weight = 50.0;
|
|
base.Name = "(Special) Weapon Repair Deed";
|
|
base.Hue = 0x851;
|
|
base.LootType = LootType.Blessed;
|
|
base.Movable = false;
|
|
}
|
|
|
|
public Repair_Weapon_Deed( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void GetProperties( ObjectPropertyList list )
|
|
{
|
|
base.GetProperties( list );
|
|
|
|
if ( m_IsRewardItem )
|
|
list.Add( 1076218 ); // 2nd Year Veteran Reward
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
|
|
writer.Write( (bool) m_IsRewardItem );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
m_IsRewardItem = reader.ReadBool();
|
|
}
|
|
|
|
public override void OnDoubleClick( Mobile from )
|
|
{
|
|
if ( !IsChildOf( from.Backpack ) ) // Make sure its in their pack
|
|
{
|
|
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
|
|
}
|
|
else
|
|
{
|
|
from.Target = new Repair_Weapon_DeedTarget( this );
|
|
from.SendLocalizedMessage( 1044276 ); // Target an item to repair.
|
|
}
|
|
}
|
|
}
|
|
} |