137 lines
3.5 KiB
C#
137 lines
3.5 KiB
C#
using System;
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using Server.Network;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Items
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{
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[FlipableAttribute( 0x13B9, 0x13Ba )]
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public class EvocaricusSword : BaseSword
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{
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public override int LabelNumber{ get{ return 1074309; } }
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public override WeaponAbility PrimaryAbility{ get{ return WeaponAbility.CrushingBlow; } }
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public override WeaponAbility SecondaryAbility{ get{ return WeaponAbility.ParalyzingBlow; } }
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public override int AosStrengthReq{ get{ return 40; } }
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public override int AosMinDamage{ get{ return 15; } }
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public override int AosMaxDamage{ get{ return 17; } }
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public override int AosSpeed{ get{ return 28; } }
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public override int OldStrengthReq{ get{ return 40; } }
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public override int OldMinDamage{ get{ return 6; } }
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public override int OldMaxDamage{ get{ return 34; } }
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public override int OldSpeed{ get{ return 30; } }
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public override int DefHitSound{ get{ return 0x237; } }
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public override int DefMissSound{ get{ return 0x23A; } }
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public override int InitMinHits{ get{ return 31; } }
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public override int InitMaxHits{ get{ return 100; } }
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[Constructable]
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public EvocaricusSword() : base( 0x13B9 )
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{
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Weight = 6.0;
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Attributes.WeaponDamage = 50;
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}
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public override void AddNameProperties( ObjectPropertyList list )
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{
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base.AddNameProperties( list );
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list.Add( 1073491, "2" );
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if ( this.Parent is Mobile )
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{
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if ( this.Hue == 0x388 )
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{
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list.Add( 1073492 );
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list.Add( 1072514, "10" );
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list.Add( 1073493, "10" );
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list.Add( 1074323, "35" );
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}
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}
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( this.Hue == 0x0 )
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{
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list.Add( 1072378 );
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list.Add( 1060450, "3" );
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list.Add( 1073493, "10" );
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list.Add( 1073493, "10" );
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list.Add( 1074323, "35" );
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}
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}
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public override bool OnEquip( Mobile from )
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{
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Item item = from.FindItemOnLayer( Layer.TwoHanded );
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if ( item != null && item.GetType() == typeof( MalekisHonor ) )
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{
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Effects.PlaySound( from.Location, from.Map, 503 );
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from.FixedParticles( 0x376A, 9, 32, 5030, EffectLayer.Waist );
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Hue = 0x388;
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WeaponAttributes.SelfRepair = 3;
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Attributes.WeaponSpeed = 35;
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MalekisHonor shield = from.FindItemOnLayer( Layer.TwoHanded ) as MalekisHonor;
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shield.Hue = 0x388;
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shield.Attributes.BonusStr = 10;
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shield.Attributes.DefendChance = 10;
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shield.ArmorAttributes.SelfRepair = 3;
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from.SendLocalizedMessage( 1072391 );
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}
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this.InvalidateProperties();
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return base.OnEquip( from );
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}
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public override void OnRemoved( object parent )
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{
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if ( parent is Mobile )
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{
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Mobile m = ( Mobile )parent;
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Hue = 0x0;
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Attributes.WeaponSpeed = 0;
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WeaponAttributes.SelfRepair = 0;
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if ( m.FindItemOnLayer( Layer.TwoHanded ) is MalekisHonor )
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{
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MalekisHonor shield = m.FindItemOnLayer( Layer.TwoHanded ) as MalekisHonor;
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shield.Hue = 0x0;
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shield.Attributes.BonusStr = 0;
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shield.Attributes.DefendChance = 0;
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shield.ArmorAttributes.SelfRepair = 0;
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}
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this.InvalidateProperties();
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}
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base.OnRemoved( parent );
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}
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public EvocaricusSword( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |