118 lines
2.7 KiB
C#
118 lines
2.7 KiB
C#
using System;
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using System.Collections;
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using Server.Items;
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using Server.Targeting;
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namespace Server.Mobiles
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{
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[CorpseName( "a cat corpse" )]
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public class PamperedCat : BaseCreature
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{
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private DateTime last = DateTime.Now;
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private TimeSpan delay = TimeSpan.FromSeconds(30);
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public DateTime Limit;
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public ArrayList Given;
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[Constructable]
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public PamperedCat() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a Pampered Cat";
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Body = 0xC9;
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BaseSoundID = 0x69;
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SetStr( 600, 1000 );
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SetDex( 260, 380 );
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SetInt( 60, 140 );
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SetHits( 400, 600 );
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SetMana( 0 );
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SetDamage( 20, 40 );
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SetDamageType( ResistanceType.Physical, 100 );
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SetResistance( ResistanceType.Physical, 50, 100 );
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SetSkill( SkillName.MagicResist, 50.0, 140.0 );
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SetSkill( SkillName.Tactics, 50.1, 100.0 );
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SetSkill( SkillName.Wrestling, 50.1, 100.0 );
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Fame = 15000;
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Karma = -15000;
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VirtualArmor = 90;
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Tamable = true;
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ControlSlots = 1;
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MinTameSkill = 110;
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}
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public override void GenerateLoot()
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{
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AddLoot( LootPack.Poor );
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}
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public override int Meat{ get{ return 1; } }
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public override FoodType FavoriteFood{ get{ return FoodType.Meat; } }
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public PamperedCat( Serial serial ) : base( serial )
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{
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}
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public override void OnThink()
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{
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if ((last + delay) > DateTime.Now)
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return;
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else
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last = DateTime.Now;
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SayRandom();
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}
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public void SayRandom()
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{
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switch (Utility.Random(1, 5))
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{
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case 1:
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{
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this.Say("Take me home, please´?");
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break;
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}
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case 2:
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{
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this.Say("Wasn't me it was the dog.");
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break;
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}
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case 3:
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{
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this.Say("Cuddle time, gimmie some luvin!");
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break;
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}
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case 4:
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{
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this.Say("*scratch, scratch, rip, oops, hide*");
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break;
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}
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case 5:
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{
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this.Say("Purrrrrfect, I love chicken.*");
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break;
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}
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |