247 lines
6.0 KiB
C#
247 lines
6.0 KiB
C#
/////////////////////////////////////////////////
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// //
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// Automatically generated by the //
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// AddonGenerator script by Arya //
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// //
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/////////////////////////////////////////////////
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class AG_BilliardTableNAddon : BaseAddon
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{
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public override BaseAddonDeed Deed
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{
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get
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{
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return new AG_BilliardTableNAddonDeed();
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}
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}
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[ Constructable ]
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public AG_BilliardTableNAddon()
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{
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AddonComponent ac;
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, -2, 0, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, -2, 1, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, -2, -1, 0 );
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ac = new AddonComponent( 678 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, -3, -1, 3 );
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ac = new AddonComponent( 678 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, -3, 0, 3 );
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ac = new AddonComponent( 678 );
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ac.Hue = 1845;
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AddComponent( ac, -3, 1, 0 );
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ac = new AddonComponent( 677 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, -2, -2, 2 );
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ac = new AddonComponent( 2533 );
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ac.Hue = 1;
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AddComponent( ac, -2, -1, 12 );
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ac = new AddonComponent( 2533 );
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ac.Hue = 1;
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AddComponent( ac, -2, 2, 12 );
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ac = new AddonComponent( 678 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, -3, 1, 3 );
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ac = new AddonComponent( 696 );
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ac.Hue = 1536;
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ac.Name = "Legs";
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AddComponent( ac, -3, 1, 0 );
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ac = new AddonComponent( 696 );
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ac.Hue = 1845;
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AddComponent( ac, -2, 2, 11 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, -1, 0, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, -1, 1, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, -1, -1, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, 0, -1, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, 0, 0, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, 0, 1, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, 1, 1, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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AddComponent( ac, 1, 0, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, 1, -1, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, 2, -1, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, 2, 0, 0 );
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ac = new AddonComponent( 2931 );
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ac.Hue = 267;
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ac.Name = "Felt";
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AddComponent( ac, 2, 1, 0 );
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ac = new AddonComponent( 678 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, 2, -1, 2 );
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ac = new AddonComponent( 678 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, 2, 0, 2 );
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ac = new AddonComponent( 678 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, 2, 1, 2 );
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ac = new AddonComponent( 677 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, -1, -2, 2 );
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ac = new AddonComponent( 677 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, 0, -2, 2 );
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ac = new AddonComponent( 677 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, 1, -2, 2 );
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ac = new AddonComponent( 677 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, 2, -2, 2 );
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ac = new AddonComponent( 677 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, -1, 2, 12 );
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ac = new AddonComponent( 677 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, 0, 2, 12 );
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ac = new AddonComponent( 677 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, 1, 2, 12 );
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ac = new AddonComponent( 677 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, 2, 2, 12 );
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ac = new AddonComponent( 677 );
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ac.Hue = 1845;
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ac.Name = "Rail";
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AddComponent( ac, 3, 2, 12 );
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ac = new AddonComponent( 2533 );
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ac.Hue = 1;
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AddComponent( ac, 3, -1, 11 );
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ac = new AddonComponent( 2533 );
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ac.Hue = 1;
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AddComponent( ac, 4, 3, 22 );
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ac = new AddonComponent( 696 );
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ac.Hue = 1536;
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ac.Name = "Legs";
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AddComponent( ac, 2, 1, 0 );
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ac = new AddonComponent( 696 );
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ac.Hue = 1536;
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ac.Name = "Legs";
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AddComponent( ac, 2, -2, 0 );
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ac = new AddonComponent( 3569 );
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ac.Name = "Cue Stick";
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AddComponent( ac, 1, 1, 6 );
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ac = new AddonComponent( 12694 );
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ac.Name = "Cue Ball";
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AddComponent( ac, -1, -1, 6 );
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ac = new AddonComponent( 12693 );
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ac.Name = "Three Ball";
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AddComponent( ac, -1, 0, 6 );
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ac = new AddonComponent( 12697 );
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ac.Name = "Two Ball";
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AddComponent( ac, 2, 0, 6 );
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ac = new AddonComponent( 12690 );
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ac.Name = "Four Ball";
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AddComponent( ac, 0, 1, 6 );
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}
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public AG_BilliardTableNAddon( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class AG_BilliardTableNAddonDeed : BaseAddonDeed
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{
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public override BaseAddon Addon
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{
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get
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{
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return new AG_BilliardTableNAddon();
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}
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}
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[Constructable]
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public AG_BilliardTableNAddonDeed()
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{
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Name = "AG_BilliardTableN";
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}
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public AG_BilliardTableNAddonDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |