72 lines
1.8 KiB
C#
72 lines
1.8 KiB
C#
using System;
|
|
using Server.Items;
|
|
using Server.Engines.Quests;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
public class Sean : HumilityQuestMobile
|
|
{
|
|
public override int Greeting { get { return 1075769; } }
|
|
|
|
public override bool IsActiveVendor { get { return true; } }
|
|
public override bool CanTeach { get { return true; } }
|
|
|
|
[Constructable]
|
|
public Sean()
|
|
: base("Sean", "the Blacksmith")
|
|
{
|
|
SetSkill(SkillName.ArmsLore, 36.0, 68.0);
|
|
SetSkill(SkillName.Blacksmith, 65.0, 88.0);
|
|
SetSkill(SkillName.Fencing, 60.0, 83.0);
|
|
SetSkill(SkillName.Macing, 61.0, 93.0);
|
|
SetSkill(SkillName.Swords, 60.0, 83.0);
|
|
SetSkill(SkillName.Tactics, 60.0, 83.0);
|
|
SetSkill(SkillName.Parry, 61.0, 93.0);
|
|
}
|
|
|
|
public override void InitSBInfo()
|
|
{
|
|
SBInfos.Add(new SBBlacksmith());
|
|
}
|
|
|
|
public Sean(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void InitBody()
|
|
{
|
|
InitStats(100, 100, 25);
|
|
|
|
Female = false;
|
|
Race = Race.Human;
|
|
Body = 0x190;
|
|
|
|
Hue = Race.RandomSkinHue();
|
|
HairItemID = Race.RandomHair(false);
|
|
HairHue = Race.RandomHairHue();
|
|
}
|
|
|
|
public override void InitOutfit()
|
|
{
|
|
base.InitOutfit();
|
|
|
|
SetWearable(new SmithHammer());
|
|
SetWearable(new FullApron());
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |