57 lines
1.3 KiB
C#
57 lines
1.3 KiB
C#
using System;
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using Server.Items;
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using Server.Engines.Quests;
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namespace Server.Mobiles
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{
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public class Dierdre : HumilityQuestMobile
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{
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public override int Greeting { get { return 1075744; } }
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[Constructable]
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public Dierdre()
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: base("Dierdre", "the Beggar")
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{
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}
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public Dierdre(Serial serial)
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: base(serial)
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{
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Female = true;
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this.Race = Race.Human;
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this.Body = 0x191;
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this.Hue = Race.RandomSkinHue();
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this.HairItemID = Race.RandomHair(true);
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this.HairHue = Race.RandomHairHue();
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}
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public override void InitOutfit()
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{
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this.AddItem(new Backpack());
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this.AddItem(new Sandals());
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this.AddItem(new FancyShirt());
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this.AddItem(new PlainDress());
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |