272 lines
5.9 KiB
C#
272 lines
5.9 KiB
C#
using System;
|
|
using Server.Items;
|
|
using Server.Mobiles;
|
|
using System.Collections.Generic;
|
|
using Server.Gumps;
|
|
namespace Server.Engines.Quests
|
|
{
|
|
public class IronChain : Item
|
|
{
|
|
public override int LabelNumber { get { return 1075788; } } // Iron Chain
|
|
|
|
[Constructable]
|
|
public IronChain() : base(0x1A07)
|
|
{
|
|
}
|
|
|
|
public IronChain(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class GreyCloak : Cloak
|
|
{
|
|
public override int LabelNumber { get { return 1075789; } } // A Plain Grey Cloak
|
|
|
|
[Constructable]
|
|
public GreyCloak()
|
|
{
|
|
}
|
|
|
|
public GreyCloak(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)1); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
if(version == 0)
|
|
reader.ReadMobile();
|
|
}
|
|
}
|
|
|
|
public class SeasonedSkillet : Item
|
|
{
|
|
public override int LabelNumber { get { return 1075774; } } // Seasoned Skillet
|
|
|
|
[Constructable]
|
|
public SeasonedSkillet() : base(0x097F)
|
|
{
|
|
}
|
|
|
|
public SeasonedSkillet(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class VillageCauldron : Item
|
|
{
|
|
public override int LabelNumber { get { return 1075775; } } // Village Cauldron
|
|
|
|
[Constructable]
|
|
public VillageCauldron()
|
|
: base(Utility.RandomMinMax(0x0974, 0x0975))
|
|
{
|
|
}
|
|
|
|
public VillageCauldron(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class ShortStool : Stool
|
|
{
|
|
public override int LabelNumber { get { return 1075776; } } // Short Stool
|
|
|
|
[Constructable]
|
|
public ShortStool()
|
|
{
|
|
}
|
|
|
|
public ShortStool(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class FriendshipMug : CeramicMug
|
|
{
|
|
public override int LabelNumber { get { return 1075777; } } // Friendship Mug
|
|
|
|
[Constructable]
|
|
public FriendshipMug()
|
|
{
|
|
}
|
|
|
|
public FriendshipMug(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class BrassRing : GoldRing
|
|
{
|
|
public override int LabelNumber { get { return 1075778; } } // Brass Ring
|
|
|
|
[Constructable]
|
|
public BrassRing()
|
|
{
|
|
}
|
|
|
|
public BrassRing(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class WornHammer : Item
|
|
{
|
|
public override int LabelNumber { get { return 1075779; } } // Worn Hammer
|
|
|
|
[Constructable]
|
|
public WornHammer() : base(0x102A)
|
|
{
|
|
}
|
|
|
|
public WornHammer(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
|
|
public class PairOfWorkGloves : LeatherGloves
|
|
{
|
|
public override int LabelNumber { get { return 1075780; } } // Pair of Work Gloves
|
|
|
|
[Constructable]
|
|
public PairOfWorkGloves()
|
|
{
|
|
}
|
|
|
|
public PairOfWorkGloves(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |