Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

119 lines
3.0 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a relanord corpse")]
public class Relanord : BaseVoidCreature
{
public override VoidEvolution Evolution { get { return VoidEvolution.Survival; } }
public override int Stage { get { return 2; } }
[Constructable]
public Relanord()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = "a relanord";
this.Body = 0x2F4;
this.Hue = 2071;
this.SetStr(700, 800);
this.SetDex(60, 100);
this.SetInt(60, 100);
this.SetHits(400, 500);
this.SetDamage(10, 15);
this.SetDamageType(ResistanceType.Physical, 20);
this.SetDamageType(ResistanceType.Fire, 20);
this.SetDamageType(ResistanceType.Cold, 20);
this.SetDamageType(ResistanceType.Poison, 20);
this.SetDamageType(ResistanceType.Energy, 20);
this.SetResistance(ResistanceType.Physical, 45, 60);
this.SetResistance(ResistanceType.Fire, 40, 60);
this.SetResistance(ResistanceType.Cold, 25, 35);
this.SetResistance(ResistanceType.Poison, 100);
this.SetResistance(ResistanceType.Energy, 30, 60);
this.SetSkill(SkillName.MagicResist, 30.2, 50.0);
this.SetSkill(SkillName.Tactics, 40.2, 60.0);
this.SetSkill(SkillName.Wrestling, 50.2, 70.0);
this.Fame = 10000;
this.Karma = -10000;
this.VirtualArmor = 50;
this.PackItem(new DaemonBone(15));
}
public Relanord(Serial serial)
: base(serial)
{
}
public override bool AutoDispel
{
get
{
return true;
}
}
public override bool BardImmune
{
get
{
return true;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.FilthyRich, 1);
}
public override int GetIdleSound()
{
return 0xFD;
}
public override int GetAngerSound()
{
return 0x26C;
}
public override int GetDeathSound()
{
return 0x211;
}
public override int GetAttackSound()
{
return 0x23B;
}
public override int GetHurtSound()
{
return 0x140;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}