90 lines
2.6 KiB
C#
90 lines
2.6 KiB
C#
using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("an unfrozen mummy corpse")]
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public class UnfrozenMummy : BaseCreature
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{
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[Constructable]
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public UnfrozenMummy()
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: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.4, 0.8)
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{
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this.Name = "an unfrozen mummy";
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this.Body = 0x9B;
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this.Hue = 0x480;
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this.BaseSoundID = 0x1D7;
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this.SetStr(450, 500);
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this.SetDex(200, 250);
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this.SetInt(800, 850);
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this.SetHits(1500);
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this.SetDamage(16, 20);
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this.SetDamageType(ResistanceType.Physical, 0);
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this.SetDamageType(ResistanceType.Energy, 50);
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this.SetDamageType(ResistanceType.Cold, 50);
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this.SetResistance(ResistanceType.Physical, 35, 40);
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this.SetResistance(ResistanceType.Fire, 20, 30);
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this.SetResistance(ResistanceType.Cold, 60, 80);
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this.SetResistance(ResistanceType.Poison, 20, 30);
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this.SetResistance(ResistanceType.Energy, 70, 80);
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this.SetSkill(SkillName.Wrestling, 90.0, 100.0);
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this.SetSkill(SkillName.Tactics, 100.0);
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this.SetSkill(SkillName.MagicResist, 250.0);
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this.SetSkill(SkillName.Magery, 50.0, 60.0);
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this.SetSkill(SkillName.EvalInt, 50.0, 60.0);
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this.SetSkill(SkillName.Meditation, 80.0);
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this.Fame = 25000;
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this.Karma = -25000;
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for (int i = 0; i < Utility.RandomMinMax(0, 2); i++)
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{
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this.PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
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}
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}
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public override void OnDeath( Container c )
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{
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base.OnDeath( c );
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if ( Utility.RandomDouble() < 0.6 )
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c.DropItem( new BrokenCrystals() );
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if ( Utility.RandomDouble() < 0.1 )
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c.DropItem( new ParrotItem() );
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}
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public UnfrozenMummy(Serial serial)
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: base(serial)
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{
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}
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public override void GenerateLoot()
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{
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this.AddLoot(LootPack.UltraRich, 2);
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AddLoot( LootPack.Parrot );
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AddLoot(LootPack.HighScrolls, 2);
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AddLoot(LootPack.MedScrolls);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |