Files
abysmal-isle/Scripts/Mobiles/Normal/StygianDrake.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

92 lines
2.9 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a stygian drake corpse")]
public class StygianDrake : BaseCreature
{
[Constructable]
public StygianDrake()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "Stygian Drake";
Body = 0x58E;
Hue = 32768;
Female = true;
BaseSoundID = 362;
SetStr(790, 830);
SetDex(85, 125);
SetInt(400, 450);
SetHits(480, 510);
SetDamage(11, 17);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 55, 65);
SetResistance(ResistanceType.Fire, 60, 70);
SetResistance(ResistanceType.Cold, 30, 40);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 60, 70);
SetSkill(SkillName.MagicResist, 95.0, 105.0);
SetSkill(SkillName.Tactics, 95.0, 105.0);
SetSkill(SkillName.Wrestling, 90.0, 100.0);
SetSkill(SkillName.DetectHidden, 75.0);
SetSkill(SkillName.Magery, 100.0);
SetSkill(SkillName.EvalInt, 95.0, 105.0);
Fame = 5500;
Karma = -5500;
VirtualArmor = 46;
Tamable = true;
ControlSlots = 4;
MinTameSkill = 85.0;
PackReg(3);
SetMagicalAbility(MagicalAbility.MageryMastery);
}
public StygianDrake(Serial serial)
: base(serial)
{
}
public override bool AutoDispel { get { return !Controlled; } }
public override bool ReacquireOnMovement { get { return !Controlled; } }
public override int TreasureMapLevel { get { return 2; } }
public override int Meat { get { return 10; } }
public override int DragonBlood { get { return 8; } }
public override int Hides { get { return 22; } }
public override HideType HideType { get { return HideType.Horned; } }
public override int Scales { get { return 2; } }
public override ScaleType ScaleType { get { return ScaleType.Yellow; } }
public override FoodType FavoriteFood { get { return FoodType.Meat | FoodType.Fish; } }
public override bool CanFly { get { return true; } }
public override bool CanAngerOnTame { get { return true; } }
//public override bool StatLossAfterTame { get { return true; } }
public override void GenerateLoot()
{
AddLoot(LootPack.Rich);
AddLoot(LootPack.MedScrolls, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}