Files
abysmal-isle/Scripts/Mobiles/Normal/ShadowWyrm.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

102 lines
3.2 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a shadow wyrm corpse")]
public class ShadowWyrm : BaseCreature
{
[Constructable]
public ShadowWyrm()
: base(AIType.AI_NecroMage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a shadow wyrm";
Body = 106;
BaseSoundID = 362;
SetStr(898, 1030);
SetDex(68, 200);
SetInt(488, 620);
SetHits(558, 599);
SetDamage(29, 35);
SetDamageType(ResistanceType.Physical, 75);
SetDamageType(ResistanceType.Cold, 25);
SetResistance(ResistanceType.Physical, 65, 75);
SetResistance(ResistanceType.Fire, 50, 60);
SetResistance(ResistanceType.Cold, 45, 55);
SetResistance(ResistanceType.Poison, 20, 30);
SetResistance(ResistanceType.Energy, 50, 60);
SetSkill(SkillName.EvalInt, 80.1, 100.0);
SetSkill(SkillName.Magery, 80.1, 100.0);
SetSkill(SkillName.Meditation, 52.5, 75.0);
SetSkill(SkillName.MagicResist, 100.3, 130.0);
SetSkill(SkillName.Tactics, 97.6, 100.0);
SetSkill(SkillName.Wrestling, 97.6, 100.0);
SetSkill(SkillName.DetectHidden, 90.0, 100.0);
SetSkill(SkillName.Necromancy, 80.0, 90.0);
SetSkill(SkillName.SpiritSpeak, 100.0, 105.0);
Fame = 22500;
Karma = -22500;
VirtualArmor = 70;
Tamable = true;
ControlSlots = 5;
MinTameSkill = 105.0;
SetSpecialAbility(SpecialAbility.DragonBreath);
}
public ShadowWyrm(Serial serial)
: base(serial)
{
}
public override bool CanAngerOnTame { get { return true; } }
public override bool ReacquireOnMovement { get { return !Controlled; } }
public override bool AutoDispel { get { return !Controlled; } }
public override Poison PoisonImmune { get { return Poison.Deadly; } }
public override Poison HitPoison { get { return Poison.Deadly; } }
public override int TreasureMapLevel { get { return 5; } }
public override int Meat { get { return 19; } }
public override int Hides { get { return 20; } }
public override int Scales { get { return 10; } }
public override ScaleType ScaleType { get { return ScaleType.Black; } }
public override HideType HideType { get { return HideType.Barbed; } }
public override bool CanFly { get { return true; } }
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 3);
AddLoot(LootPack.Gems, 5);
}
public override int GetIdleSound()
{
return 0x2D5;
}
public override int GetHurtSound()
{
return 0x2D1;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}