116 lines
2.8 KiB
C#
116 lines
2.8 KiB
C#
using System;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName("a savage ridgeback corpse")]
|
|
public class SavageRidgeback : BaseMount
|
|
{
|
|
[Constructable]
|
|
public SavageRidgeback()
|
|
: this("a savage ridgeback")
|
|
{
|
|
}
|
|
|
|
[Constructable]
|
|
public SavageRidgeback(string name)
|
|
: base(name, 188, 0x3EB8, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
|
|
{
|
|
BaseSoundID = 0x3F3;
|
|
|
|
SetStr(58, 100);
|
|
SetDex(56, 75);
|
|
SetInt(16, 30);
|
|
|
|
SetHits(41, 54);
|
|
SetMana(0);
|
|
|
|
SetDamage(3, 5);
|
|
|
|
SetDamageType(ResistanceType.Physical, 100);
|
|
|
|
SetResistance(ResistanceType.Physical, 15, 20);
|
|
SetResistance(ResistanceType.Fire, 10, 15);
|
|
SetResistance(ResistanceType.Cold, 15, 20);
|
|
SetResistance(ResistanceType.Poison, 10, 15);
|
|
SetResistance(ResistanceType.Energy, 10, 15);
|
|
|
|
SetSkill(SkillName.MagicResist, 25.3, 40.0);
|
|
SetSkill(SkillName.Tactics, 29.3, 44.0);
|
|
SetSkill(SkillName.Wrestling, 35.1, 45.0);
|
|
|
|
Fame = 300;
|
|
Karma = 0;
|
|
|
|
Tamable = true;
|
|
ControlSlots = 1;
|
|
MinTameSkill = 83.1;
|
|
}
|
|
|
|
public SavageRidgeback(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int Meat
|
|
{
|
|
get
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
public override int Hides
|
|
{
|
|
get
|
|
{
|
|
return 12;
|
|
}
|
|
}
|
|
public override HideType HideType
|
|
{
|
|
get
|
|
{
|
|
return HideType.Spined;
|
|
}
|
|
}
|
|
public override FoodType FavoriteFood
|
|
{
|
|
get
|
|
{
|
|
return FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
|
}
|
|
}
|
|
public override bool OverrideBondingReqs()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
public override double GetControlChance(Mobile m, bool useBaseSkill)
|
|
{
|
|
if (PetTrainingHelper.Enabled)
|
|
{
|
|
var profile = PetTrainingHelper.GetAbilityProfile(this);
|
|
|
|
if (profile != null && profile.HasCustomized())
|
|
{
|
|
return base.GetControlChance(m, useBaseSkill);
|
|
}
|
|
}
|
|
|
|
return 1.0;
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |