159 lines
3.9 KiB
C#
159 lines
3.9 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.ContextMenus;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a llama corpse")]
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public class PackLlama : BaseCreature
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{
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[Constructable]
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public PackLlama()
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: base(AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
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{
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Name = "a pack llama";
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Body = 292;
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BaseSoundID = 0x3F3;
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SetStr(52, 80);
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SetDex(36, 55);
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SetInt(16, 30);
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SetHits(50);
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SetStam(86, 105);
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SetMana(0);
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SetDamage(2, 6);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 25, 35);
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SetResistance(ResistanceType.Fire, 10, 15);
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SetResistance(ResistanceType.Cold, 10, 15);
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SetResistance(ResistanceType.Poison, 10, 15);
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SetResistance(ResistanceType.Energy, 10, 15);
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SetSkill(SkillName.MagicResist, 15.1, 20.0);
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SetSkill(SkillName.Tactics, 19.2, 29.0);
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SetSkill(SkillName.Wrestling, 19.2, 29.0);
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Fame = 0;
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Karma = 200;
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VirtualArmor = 16;
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Tamable = true;
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ControlSlots = 1;
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MinTameSkill = 29.1;
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Container pack = Backpack;
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if (pack != null)
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pack.Delete();
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pack = new StrongBackpack();
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pack.Movable = false;
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AddItem(pack);
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}
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public override int Meat
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{
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get
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{
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return 1;
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}
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}
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public override FoodType FavoriteFood
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{
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get
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{
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return FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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}
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}
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public override bool CanAutoStable { get { return (Backpack == null || Backpack.Items.Count == 0) && base.CanAutoStable; } }
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public PackLlama(Serial serial)
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: base(serial)
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{
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}
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#region Pack Animal Methods
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public override bool OnBeforeDeath()
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{
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if (!base.OnBeforeDeath())
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return false;
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PackAnimal.CombineBackpacks(this);
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return true;
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}
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public override DeathMoveResult GetInventoryMoveResultFor(Item item)
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{
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return DeathMoveResult.MoveToCorpse;
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}
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public override bool IsSnoop(Mobile from)
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{
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if (PackAnimal.CheckAccess(this, from))
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return false;
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return base.IsSnoop(from);
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}
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public override bool OnDragDrop(Mobile from, Item item)
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{
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if (CheckFeed(from, item))
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return true;
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if (PackAnimal.CheckAccess(this, from))
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{
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AddToBackpack(item);
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return true;
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}
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return base.OnDragDrop(from, item);
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}
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public override bool CheckNonlocalDrop(Mobile from, Item item, Item target)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override bool CheckNonlocalLift(Mobile from, Item item)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override void OnDoubleClick(Mobile from)
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{
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PackAnimal.TryPackOpen(this, from);
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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PackAnimal.GetContextMenuEntries(this, from, list);
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}
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#endregion
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |