97 lines
2.5 KiB
C#
97 lines
2.5 KiB
C#
using System;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName("a mimic corpse")]
|
|
public class Mimic : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public Mimic()
|
|
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
|
|
{
|
|
this.Name = "a mimic";
|
|
this.Body = 729;
|
|
|
|
this.SetStr(281);
|
|
this.SetDex(140);
|
|
this.SetInt(261);
|
|
|
|
this.SetHits(543);
|
|
|
|
this.SetDamage(13, 20);
|
|
|
|
this.SetDamageType(ResistanceType.Physical, 20);
|
|
this.SetDamageType(ResistanceType.Fire, 20);
|
|
this.SetDamageType(ResistanceType.Cold, 20);
|
|
this.SetDamageType(ResistanceType.Poison, 20);
|
|
this.SetDamageType(ResistanceType.Energy, 20);
|
|
|
|
this.SetResistance(ResistanceType.Physical, 63);
|
|
this.SetResistance(ResistanceType.Fire, 43);
|
|
this.SetResistance(ResistanceType.Cold, 36);
|
|
this.SetResistance(ResistanceType.Poison, 37);
|
|
this.SetResistance(ResistanceType.Energy, 42);
|
|
|
|
this.SetSkill(SkillName.EvalInt, 100.0);
|
|
this.SetSkill(SkillName.Magery, 107.5);
|
|
this.SetSkill(SkillName.Meditation, 100.0);
|
|
this.SetSkill(SkillName.MagicResist, 126.5);
|
|
this.SetSkill(SkillName.Tactics, 98.5);
|
|
this.SetSkill(SkillName.Wrestling, 92.2);
|
|
|
|
this.PackReg(20);
|
|
}
|
|
|
|
public Mimic(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
this.AddLoot(LootPack.FilthyRich, 4);
|
|
this.AddLoot(LootPack.MedScrolls);
|
|
}
|
|
|
|
public override void OnDeath(Container c)
|
|
{
|
|
base.OnDeath(c);
|
|
|
|
if (Utility.RandomDouble() < 0.03)
|
|
c.DropItem(new LuckyCoin());
|
|
}
|
|
|
|
public override int GetIdleSound()
|
|
{
|
|
return 1561;
|
|
}
|
|
|
|
public override int GetAngerSound()
|
|
{
|
|
return 1558;
|
|
}
|
|
|
|
public override int GetHurtSound()
|
|
{
|
|
return 1560;
|
|
}
|
|
|
|
public override int GetDeathSound()
|
|
{
|
|
return 1559;
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |