138 lines
3.3 KiB
C#
138 lines
3.3 KiB
C#
using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("an impaler corpse")]
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public class Impaler : BaseCreature
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{
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[Constructable]
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public Impaler()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = NameList.RandomName("impaler");
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Body = 306;
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BaseSoundID = 0x2A7;
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SetStr(190);
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SetDex(45);
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SetInt(190);
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SetHits(5000);
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SetDamage(31, 35);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 90);
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SetResistance(ResistanceType.Fire, 60);
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SetResistance(ResistanceType.Cold, 75);
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SetResistance(ResistanceType.Poison, 60);
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SetResistance(ResistanceType.Energy, 100);
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SetSkill(SkillName.Wrestling, 80.0, 120.0);
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SetSkill(SkillName.Tactics, 100.0);
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SetSkill(SkillName.MagicResist, 100.0);
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SetSkill(SkillName.Poisoning, 160.0);
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SetSkill(SkillName.DetectHidden, 100.0);
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SetSkill(SkillName.Necromancy, 110.0, 120.0);
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SetSkill(SkillName.SpiritSpeak, 100.0, 110.0);
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Fame = 24000;
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Karma = -24000;
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VirtualArmor = 49;
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SetWeaponAbility(WeaponAbility.BleedAttack);
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SetWeaponAbility(WeaponAbility.MortalStrike);
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SetWeaponAbility(WeaponAbility.ArmorIgnore);
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ForceActiveSpeed = 0.38;
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ForcePassiveSpeed = 0.66;
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}
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public Impaler(Serial serial)
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: base(serial)
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{
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}
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public override bool CanFlee { get { return false; } }
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public override bool IgnoreYoungProtection
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{
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get
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{
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return Core.ML;
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}
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}
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public override bool AutoDispel
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{
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get
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{
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return true;
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}
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}
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public override bool BardImmune
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{
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get
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{
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return !Core.SE;
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}
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}
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public override bool Unprovokable
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{
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get
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{
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return Core.SE;
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}
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}
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public override bool AreaPeaceImmune
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{
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get
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{
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return Core.SE;
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}
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}
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public override Poison PoisonImmune
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{
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get
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{
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return Poison.Lethal;
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}
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}
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public override Poison HitPoison
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{
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get
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{
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return (0.8 >= Utility.RandomDouble() ? Poison.Greater : Poison.Deadly);
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}
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}
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public override int TreasureMapLevel
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{
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get
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{
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return 1;
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}
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.UltraRich, 2);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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