Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

134 lines
3.6 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("an imp corpse")]
public class Imp : BaseCreature
{
[Constructable]
public Imp()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "an imp";
Body = 74;
BaseSoundID = 422;
SetStr(91, 115);
SetDex(61, 80);
SetInt(86, 105);
SetHits(55, 70);
SetDamage(10, 14);
SetDamageType(ResistanceType.Physical, 0);
SetDamageType(ResistanceType.Fire, 50);
SetDamageType(ResistanceType.Poison, 50);
SetResistance(ResistanceType.Physical, 25, 35);
SetResistance(ResistanceType.Fire, 40, 50);
SetResistance(ResistanceType.Cold, 20, 30);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.EvalInt, 20.1, 30.0);
SetSkill(SkillName.Magery, 90.1, 100.0);
SetSkill(SkillName.MagicResist, 30.1, 50.0);
SetSkill(SkillName.Tactics, 42.1, 50.0);
SetSkill(SkillName.Wrestling, 40.1, 44.0);
SetSkill(SkillName.Necromancy, 20);
SetSkill(SkillName.SpiritSpeak, 20);
Fame = 2500;
Karma = -2500;
switch (Utility.Random(104))
{
case 0: PackItem(new BloodOathScroll()); break;
case 1: PackItem(new CorpseSkinScroll()); break;
case 2: PackItem(new CurseWeaponScroll()); break;
case 3: PackItem(new EvilOmenScroll()); break;
case 4: PackItem(new HorrificBeastScroll()); break;
case 5: PackItem(new LichFormScroll()); break;
case 6: PackItem(new MindRotScroll()); break;
case 7: PackItem(new PainSpikeScroll()); break;
case 8: PackItem(new PoisonStrikeScroll()); break;
case 9: PackItem(new StrangleScroll()); break;
case 10: PackItem(new SummonFamiliarScroll()); break;
case 11: PackItem(new WitherScroll()); break;
case 12: PackItem(new WraithFormScroll()); break;
}
VirtualArmor = 30;
Tamable = true;
ControlSlots = 2;
MinTameSkill = 83.1;
}
public Imp(Serial serial)
: base(serial)
{
}
public override int Meat
{
get
{
return 1;
}
}
public override int Hides
{
get
{
return 6;
}
}
public override HideType HideType
{
get
{
return HideType.Spined;
}
}
public override FoodType FavoriteFood
{
get
{
return FoodType.Meat;
}
}
public override PackInstinct PackInstinct
{
get
{
return PackInstinct.Daemon;
}
}
public override bool CanFly
{
get
{
return true;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
AddLoot(LootPack.MedScrolls, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}