114 lines
2.9 KiB
C#
114 lines
2.9 KiB
C#
using System;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName("a fetid essence corpse")]
|
|
public class FetidEssence : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public FetidEssence()
|
|
: base(AIType.AI_Spellweaving, FightMode.Closest, 10, 1, 0.2, 0.4)
|
|
{
|
|
Name = "a fetid essence";
|
|
Body = 273;
|
|
|
|
SetStr(101, 150);
|
|
SetDex(210, 250);
|
|
SetInt(451, 550);
|
|
|
|
SetHits(551, 650);
|
|
|
|
SetDamage(21, 25);
|
|
|
|
SetDamageType(ResistanceType.Physical, 30);
|
|
SetDamageType(ResistanceType.Poison, 70);
|
|
|
|
SetResistance(ResistanceType.Physical, 40, 50);
|
|
SetResistance(ResistanceType.Fire, 40, 50);
|
|
SetResistance(ResistanceType.Cold, 40, 50);
|
|
SetResistance(ResistanceType.Poison, 70, 90);
|
|
SetResistance(ResistanceType.Energy, 75, 80);
|
|
|
|
SetSkill(SkillName.Meditation, 91.4, 99.4);
|
|
SetSkill(SkillName.EvalInt, 88.5, 92.3);
|
|
SetSkill(SkillName.Magery, 97.9, 101.7);
|
|
SetSkill(SkillName.Poisoning, 100);
|
|
SetSkill(SkillName.Anatomy, 0, 4.5);
|
|
SetSkill(SkillName.MagicResist, 103.5, 108.8);
|
|
SetSkill(SkillName.Tactics, 81.0, 84.6);
|
|
SetSkill(SkillName.Wrestling, 81.3, 83.9);
|
|
|
|
Fame = 3700; // Guessed
|
|
Karma = -3700; // Guessed
|
|
|
|
for (int i = 0; i < Utility.RandomMinMax(0, 1); i++)
|
|
{
|
|
PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
|
|
}
|
|
|
|
SetAreaEffect(AreaEffect.EssenceOfDisease);
|
|
}
|
|
|
|
public FetidEssence(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override Poison HitPoison
|
|
{
|
|
get
|
|
{
|
|
return Poison.Deadly;
|
|
}
|
|
}
|
|
public override Poison PoisonImmune
|
|
{
|
|
get
|
|
{
|
|
return Poison.Deadly;
|
|
}
|
|
}
|
|
public override void GenerateLoot() // Need to verify
|
|
{
|
|
AddLoot(LootPack.FilthyRich);
|
|
}
|
|
|
|
public override int GetAngerSound()
|
|
{
|
|
return 0x56d;
|
|
}
|
|
|
|
public override int GetIdleSound()
|
|
{
|
|
return 0x56b;
|
|
}
|
|
|
|
public override int GetAttackSound()
|
|
{
|
|
return 0x56c;
|
|
}
|
|
|
|
public override int GetHurtSound()
|
|
{
|
|
return 0x56c;
|
|
}
|
|
|
|
public override int GetDeathSound()
|
|
{
|
|
return 0x56e;
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |