Files
abysmal-isle/Scripts/Mobiles/Normal/Centaur.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

102 lines
2.6 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a centaur corpse")]
public class Centaur : BaseCreature
{
[Constructable]
public Centaur()
: base(AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
Name = NameList.RandomName("centaur");
Body = 101;
BaseSoundID = 679;
SetStr(202, 300);
SetDex(104, 260);
SetInt(91, 100);
SetHits(130, 172);
SetDamage(13, 24);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 45, 55);
SetResistance(ResistanceType.Fire, 35, 45);
SetResistance(ResistanceType.Cold, 25, 35);
SetResistance(ResistanceType.Poison, 45, 55);
SetResistance(ResistanceType.Energy, 35, 45);
SetSkill(SkillName.Anatomy, 95.1, 115.0);
SetSkill(SkillName.Archery, 95.1, 100.0);
SetSkill(SkillName.MagicResist, 50.3, 80.0);
SetSkill(SkillName.Tactics, 90.1, 100.0);
SetSkill(SkillName.Wrestling, 95.1, 100.0);
Fame = 6500;
Karma = 0;
VirtualArmor = 50;
AddItem(new Bow());
PackItem(new Arrow(Utility.RandomMinMax(80, 90))); // OSI it is different: in a sub backpack, this is probably just a limitation of their engine
}
public Centaur(Serial serial)
: base(serial)
{
}
public override TribeType Tribe { get { return TribeType.Fey; } }
public override OppositionGroup OppositionGroup
{
get
{
return OppositionGroup.FeyAndUndead;
}
}
public override int Meat
{
get
{
return 1;
}
}
public override int Hides
{
get
{
return 8;
}
}
public override HideType HideType
{
get
{
return HideType.Spined;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.Rich);
AddLoot(LootPack.Average);
AddLoot(LootPack.Gems);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}