Files
abysmal-isle/Scripts/Mobiles/NPCs/Lucius.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

133 lines
3.5 KiB
C#

using System;
using Server.Items;
namespace Server.Engines.Quests
{
public class WatchYourStepQuest : BaseQuest
{
public WatchYourStepQuest()
: base()
{
this.AddObjective(new ObtainObjective(typeof(Gold), "gold", 5000, 0xEED));
this.AddReward(new BaseReward(typeof(MagicalRope), 1074338)); // Magical Rope
}
/* Watch Your Step */
public override object Title
{
get
{
return 1074454;
}
}
/* You won't be able to get into the sinkhole with any normal rope. It's a big drop, sure, but the real problem is the acid
and poison gas. See, most ropes can't stand up to that kind of treatment, even for a short period of time. So you'll need
a special rope -- a magical rope. Like these ones I happen to have available here for a mere 5,000 gold each. */
public override object Description
{
get
{
return 1074455;
}
}
/* I sure don't want to go down there either. You won't hear me chiding you. In fact, I commend your intellect. */
public override object Refuse
{
get
{
return 1074456;
}
}
/* The price isn't going to change. It's 5,000 per rope please. */
public override object Uncomplete
{
get
{
return 1074457;
}
}
/* Be careful down there. I don't like losing customers. */
public override object Complete
{
get
{
return 1074458;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class Lucius : MondainQuester
{
[Constructable]
public Lucius()
: base("Lucius", "the adventurer")
{
}
public Lucius(Serial serial)
: base(serial)
{
}
public override Type[] Quests
{
get
{
return new Type[]
{
typeof(WatchYourStepQuest)
};
}
}
public override void InitBody()
{
this.InitStats(100, 100, 25);
this.Female = false;
this.CantWalk = true;
this.Race = Race.Human;
this.Hue = 0x83F3;
this.HairItemID = 0x2047;
this.HairHue = 0x393;
this.FacialHairItemID = 0x203F;
this.FacialHairHue = 0x393;
}
public override void InitOutfit()
{
this.AddItem(new Backpack());
this.AddItem(new Boots(0x717));
this.AddItem(new LongPants(0x1BB));
this.AddItem(new Cloak(0x71));
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}