235 lines
7.0 KiB
C#
235 lines
7.0 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Items;
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using Server.Mobiles;
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namespace Server.Engines.Quests.Haven
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{
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public class Dryad : BaseQuester
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{
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[Constructable]
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public Dryad()
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: base("the Dryad")
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{
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this.SetSkill(SkillName.Peacemaking, 80.0, 100.0);
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this.SetSkill(SkillName.Cooking, 80.0, 100.0);
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this.SetSkill(SkillName.Provocation, 80.0, 100.0);
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this.SetSkill(SkillName.Musicianship, 80.0, 100.0);
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this.SetSkill(SkillName.Poisoning, 80.0, 100.0);
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this.SetSkill(SkillName.Archery, 80.0, 100.0);
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this.SetSkill(SkillName.Tailoring, 80.0, 100.0);
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}
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public Dryad(Serial serial)
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: base(serial)
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{
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}
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public override bool IsActiveVendor
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{
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get
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{
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return true;
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}
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}
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public override bool DisallowAllMoves
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{
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get
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{
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return false;
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}
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}
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public override bool ClickTitle
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{
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get
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{
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return true;
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}
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}
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public override bool CanTeach
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{
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get
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{
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return true;
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}
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}
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public override void InitBody()
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{
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this.InitStats(100, 100, 25);
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this.Hue = 0x85A7;
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this.Female = true;
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this.Body = 0x191;
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this.Name = "Anwin Brenna";
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}
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public override void InitOutfit()
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{
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this.AddItem(new Kilt(0x301));
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this.AddItem(new FancyShirt(0x300));
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this.HairItemID = 0x203D; // Pony Tail
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this.HairHue = 0x22;
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Bow bow = new Bow();
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bow.Movable = false;
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this.AddItem(bow);
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}
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public override void InitSBInfo()
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{
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this.m_SBInfos.Add(new SBDryad());
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}
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public override int GetAutoTalkRange(PlayerMobile pm)
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{
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return 4;
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}
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public override bool CanTalkTo(PlayerMobile to)
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{
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UzeraanTurmoilQuest qs = to.Quest as UzeraanTurmoilQuest;
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return (qs != null && qs.FindObjective(typeof(FindDryadObjective)) != null);
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}
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public override void OnTalk(PlayerMobile player, bool contextMenu)
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{
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QuestSystem qs = player.Quest;
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if (qs is UzeraanTurmoilQuest)
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{
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if (UzeraanTurmoilQuest.HasLostFertileDirt(player))
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{
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this.FocusTo(player);
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qs.AddConversation(new LostFertileDirtConversation(false));
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}
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else
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{
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QuestObjective obj = qs.FindObjective(typeof(FindDryadObjective));
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if (obj != null && !obj.Completed)
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{
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this.FocusTo(player);
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Item fertileDirt = new QuestFertileDirt();
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if (!player.PlaceInBackpack(fertileDirt))
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{
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fertileDirt.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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}
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else
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{
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obj.Complete();
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}
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}
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else if (contextMenu)
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{
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this.FocusTo(player);
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this.SayTo(player, 1049357); // I have nothing more for you at this time.
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}
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}
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}
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}
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public override bool OnDragDrop(Mobile from, Item dropped)
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{
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PlayerMobile player = from as PlayerMobile;
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if (player != null)
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{
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UzeraanTurmoilQuest qs = player.Quest as UzeraanTurmoilQuest;
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if (qs != null && dropped is Apple && UzeraanTurmoilQuest.HasLostFertileDirt(from))
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{
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this.FocusTo(from);
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Item fertileDirt = new QuestFertileDirt();
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if (!player.PlaceInBackpack(fertileDirt))
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{
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fertileDirt.Delete();
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player.SendLocalizedMessage(1046260); // You need to clear some space in your inventory to continue with the quest. Come back here when you have more space in your inventory.
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return false;
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}
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else
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{
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dropped.Consume();
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qs.AddConversation(new DryadAppleConversation());
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return dropped.Deleted;
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}
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}
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}
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return base.OnDragDrop(from, dropped);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class SBDryad : SBInfo
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{
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private readonly List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private readonly IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBDryad()
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{
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}
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public override IShopSellInfo SellInfo
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{
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get
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{
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return this.m_SellInfo;
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}
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}
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public override List<GenericBuyInfo> BuyInfo
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{
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get
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{
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return this.m_BuyInfo;
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}
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}
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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this.Add(new GenericBuyInfo(typeof(Bandage), 5, 20, 0xE21, 0));
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this.Add(new GenericBuyInfo(typeof(Ginseng), 3, 20, 0xF85, 0));
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this.Add(new GenericBuyInfo(typeof(Garlic), 3, 20, 0xF84, 0));
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this.Add(new GenericBuyInfo(typeof(Bloodmoss), 5, 20, 0xF7B, 0));
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this.Add(new GenericBuyInfo(typeof(Nightshade), 3, 20, 0xF88, 0));
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this.Add(new GenericBuyInfo(typeof(SpidersSilk), 3, 20, 0xF8D, 0));
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this.Add(new GenericBuyInfo(typeof(MandrakeRoot), 3, 20, 0xF86, 0));
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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this.Add(typeof(Bandage), 2);
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this.Add(typeof(Garlic), 2);
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this.Add(typeof(Ginseng), 2);
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this.Add(typeof(Bloodmoss), 3);
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this.Add(typeof(Nightshade), 2);
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this.Add(typeof(SpidersSilk), 2);
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this.Add(typeof(MandrakeRoot), 2);
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}
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}
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}
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} |