Files
abysmal-isle/Scripts/Mobiles/NPCs/Banker.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

520 lines
14 KiB
C#

#region References
using System;
using System.Collections.Generic;
using System.Linq;
using Server.Accounting;
using Server.ContextMenus;
using Server.Items;
using Server.Network;
using Acc = Server.Accounting.Account;
#endregion
namespace Server.Mobiles
{
public class Banker : BaseVendor
{
private readonly List<SBInfo> m_SBInfos = new List<SBInfo>();
[Constructable]
public Banker()
: base("the banker")
{ }
public Banker(Serial serial)
: base(serial)
{ }
public override NpcGuild NpcGuild { get { return NpcGuild.MerchantsGuild; } }
protected override List<SBInfo> SBInfos { get { return m_SBInfos; } }
public static int GetBalance(Mobile m)
{
double balance = 0;
if (AccountGold.Enabled && m.Account != null)
{
int goldStub;
m.Account.GetGoldBalance(out goldStub, out balance);
if (balance > Int32.MaxValue)
{
return Int32.MaxValue;
}
}
Container bank = m.Player ? m.BankBox : m.FindBankNoCreate();
if (bank != null)
{
var gold = bank.FindItemsByType<Gold>();
var checks = bank.FindItemsByType<BankCheck>();
balance += gold.Aggregate(0.0, (c, t) => c + t.Amount);
balance += checks.Aggregate(0.0, (c, t) => c + t.Worth);
}
return (int)Math.Max(0, Math.Min(Int32.MaxValue, balance));
}
public static int GetBalance(Mobile m, out Item[] gold, out Item[] checks)
{
double balance = 0;
if (AccountGold.Enabled && m.Account != null)
{
int goldStub;
m.Account.GetGoldBalance(out goldStub, out balance);
if (balance > Int32.MaxValue)
{
gold = checks = new Item[0];
return Int32.MaxValue;
}
}
Container bank = m.Player ? m.BankBox : m.FindBankNoCreate();
if (bank != null)
{
gold = bank.FindItemsByType(typeof(Gold));
checks = bank.FindItemsByType(typeof(BankCheck));
balance += gold.OfType<Gold>().Aggregate(0.0, (c, t) => c + t.Amount);
balance += checks.OfType<BankCheck>().Aggregate(0.0, (c, t) => c + t.Worth);
}
else
{
gold = checks = new Item[0];
}
return (int)Math.Max(0, Math.Min(Int32.MaxValue, balance));
}
public static bool Withdraw(Mobile from, int amount, bool message = false)
{
// If for whatever reason the TOL checks fail, we should still try old methods for withdrawing currency.
if (AccountGold.Enabled && from.Account != null && from.Account.WithdrawGold(amount))
{
if (message)
from.SendLocalizedMessage(1155856, amount.ToString("N0", System.Globalization.CultureInfo.GetCultureInfo("en-US"))); // ~1_AMOUNT~ gold has been removed from your bank box.
return true;
}
Item[] gold, checks;
var balance = GetBalance(from, out gold, out checks);
if (balance < amount)
{
return false;
}
for (var i = 0; amount > 0 && i < gold.Length; ++i)
{
if (gold[i].Amount <= amount)
{
amount -= gold[i].Amount;
gold[i].Delete();
}
else
{
gold[i].Amount -= amount;
amount = 0;
}
}
for (var i = 0; amount > 0 && i < checks.Length; ++i)
{
var check = (BankCheck)checks[i];
if (check.Worth <= amount)
{
amount -= check.Worth;
check.Delete();
}
else
{
check.Worth -= amount;
amount = 0;
}
}
if (message)
from.SendLocalizedMessage(1155856, amount.ToString("N0", System.Globalization.CultureInfo.GetCultureInfo("en-US"))); // ~1_AMOUNT~ gold has been removed from your bank box.
return true;
}
public static bool Deposit(Mobile from, int amount, bool message = false)
{
// If for whatever reason the TOL checks fail, we should still try old methods for depositing currency.
if (AccountGold.Enabled && from.Account != null && from.Account.DepositGold(amount))
{
if (message)
from.SendLocalizedMessage(1042763, amount.ToString("N0", System.Globalization.CultureInfo.GetCultureInfo("en-US"))); // ~1_AMOUNT~ gold was deposited in your account.
return true;
}
var box = from.Player ? from.BankBox : from.FindBankNoCreate();
if (box == null)
{
return false;
}
var items = new List<Item>();
while (amount > 0)
{
Item item;
if (amount < 5000)
{
item = new Gold(amount);
amount = 0;
}
else if (amount <= 1000000)
{
item = new BankCheck(amount);
amount = 0;
}
else
{
item = new BankCheck(1000000);
amount -= 1000000;
}
if (box.TryDropItem(from, item, false))
{
items.Add(item);
}
else
{
item.Delete();
foreach (var curItem in items)
{
curItem.Delete();
}
return false;
}
}
if (message)
from.SendLocalizedMessage(1042763, amount.ToString("N0", System.Globalization.CultureInfo.GetCultureInfo("en-US"))); // ~1_AMOUNT~ gold was deposited in your account.
return true;
}
public static int DepositUpTo(Mobile from, int amount, bool message = false)
{
// If for whatever reason the TOL checks fail, we should still try old methods for depositing currency.
if (AccountGold.Enabled && from.Account != null && from.Account.DepositGold(amount))
{
if (message)
from.SendLocalizedMessage(1042763, amount.ToString("N0", System.Globalization.CultureInfo.GetCultureInfo("en-US"))); // ~1_AMOUNT~ gold was deposited in your account.
return amount;
}
var box = from.Player ? from.BankBox : from.FindBankNoCreate();
if (box == null)
{
return 0;
}
var amountLeft = amount;
while (amountLeft > 0)
{
Item item;
int amountGiven;
if (amountLeft < 5000)
{
item = new Gold(amountLeft);
amountGiven = amountLeft;
}
else if (amountLeft <= 1000000)
{
item = new BankCheck(amountLeft);
amountGiven = amountLeft;
}
else
{
item = new BankCheck(1000000);
amountGiven = 1000000;
}
if (box.TryDropItem(from, item, false))
{
amountLeft -= amountGiven;
}
else
{
item.Delete();
break;
}
}
return amount - amountLeft;
}
public static void Deposit(Container cont, int amount)
{
while (amount > 0)
{
Item item;
if (amount < 5000)
{
item = new Gold(amount);
amount = 0;
}
else if (amount <= 1000000)
{
item = new BankCheck(amount);
amount = 0;
}
else
{
item = new BankCheck(1000000);
amount -= 1000000;
}
cont.DropItem(item);
}
}
public override void InitSBInfo()
{
m_SBInfos.Add(new SBBanker());
}
public override bool HandlesOnSpeech(Mobile from)
{
if (from.InRange(Location, 12))
{
return true;
}
return base.HandlesOnSpeech(from);
}
public override void OnSpeech(SpeechEventArgs e)
{
HandleSpeech(this, e);
base.OnSpeech(e);
}
public static void HandleSpeech(Mobile vendor, SpeechEventArgs e)
{
if (!e.Handled && e.Mobile.InRange(vendor, 12))
{
if (e.Mobile.Map.Rules != MapRules.FeluccaRules && vendor is BaseVendor && !((BaseVendor)vendor).CheckVendorAccess(e.Mobile))
{
return;
}
foreach (var keyword in e.Keywords)
{
switch (keyword)
{
case 0x0000: // *withdraw*
{
e.Handled = true;
if (e.Mobile.Criminal)
{
// I will not do business with a criminal!
vendor.Say(500389);
break;
}
var split = e.Speech.Split(' ');
if (split.Length >= 2)
{
int amount;
var pack = e.Mobile.Backpack;
if (!int.TryParse(split[1], out amount))
{
break;
}
if ((!Core.ML && amount > 5000) || (Core.ML && amount > 60000))
{
// Thou canst not withdraw so much at one time!
vendor.Say(500381);
}
else if (pack == null || pack.Deleted || !(pack.TotalWeight < pack.MaxWeight) ||
!(pack.TotalItems < pack.MaxItems))
{
// Your backpack can't hold anything else.
vendor.Say(1048147);
}
else if (amount > 0)
{
var box = e.Mobile.Player ? e.Mobile.BankBox : e.Mobile.FindBankNoCreate();
if (box == null || !Withdraw(e.Mobile, amount))
{
// Ah, art thou trying to fool me? Thou hast not so much gold!
vendor.Say(500384);
}
else
{
pack.DropItem(new Gold(amount));
// Thou hast withdrawn gold from thy account.
vendor.Say(1010005);
}
}
}
}
break;
case 0x0001: // *balance*
{
e.Handled = true;
if (e.Mobile.Criminal)
{
// I will not do business with a criminal!
vendor.Say(500389);
break;
}
if (AccountGold.Enabled && e.Mobile.Account is Account)
{
vendor.Say(1155855, String.Format("{0:#,0}\t{1:#,0}",
e.Mobile.Account.TotalPlat,
e.Mobile.Account.TotalGold), 0x3BC);
vendor.Say(1155848, String.Format("{0:#,0}", ((Account)e.Mobile.Account).GetSecureAccountAmount(e.Mobile)), 0x3BC);
}
else
{
// Thy current bank balance is ~1_AMOUNT~ gold.
vendor.Say(1042759, GetBalance(e.Mobile).ToString("#,0"));
}
}
break;
case 0x0002: // *bank*
{
e.Handled = true;
if (e.Mobile.Criminal)
{
// Thou art a criminal and cannot access thy bank box.
vendor.Say(500378);
break;
}
e.Mobile.BankBox.Open();
}
break;
case 0x0003: // *check*
{
e.Handled = true;
if (e.Mobile.Criminal)
{
// I will not do business with a criminal!
vendor.Say(500389);
break;
}
if (AccountGold.Enabled && e.Mobile.Account != null)
{
vendor.Say("We no longer offer a checking service.");
break;
}
var split = e.Speech.Split(' ');
if (split.Length >= 2)
{
int amount;
if (!int.TryParse(split[1], out amount))
{
break;
}
if (amount < 5000)
{
// We cannot create checks for such a paltry amount of gold!
vendor.Say(1010006);
}
else if (amount > 1000000)
{
// Our policies prevent us from creating checks worth that much!
vendor.Say(1010007);
}
else
{
var check = new BankCheck(amount);
var box = e.Mobile.BankBox;
if (!box.TryDropItem(e.Mobile, check, false))
{
// There's not enough room in your bankbox for the check!
vendor.Say(500386);
check.Delete();
}
else if (!box.ConsumeTotal(typeof(Gold), amount))
{
// Ah, art thou trying to fool me? Thou hast not so much gold!
vendor.Say(500384);
check.Delete();
}
else
{
// Into your bank box I have placed a check in the amount of:
vendor.Say(1042673, AffixType.Append, amount.ToString("#,0"), "");
}
}
}
}
break;
}
}
}
}
public override void AddCustomContextEntries(Mobile from, List<ContextMenuEntry> list)
{
if (from.Alive)
{
var entry = new OpenBankEntry(this);
entry.Enabled = from.Map.Rules == MapRules.FeluccaRules || CheckVendorAccess(from);
list.Add(entry);
}
base.AddCustomContextEntries(from, list);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
reader.ReadInt();
}
}
}