Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

387 lines
9.9 KiB
C#

using System;
using Server.Engines.CannedEvil;
using Server.Items;
namespace Server.Mobiles
{
public class Neira : BaseChampion
{
private const double SpeedBoostScalar = 1.2;
private bool m_SpeedBoost;
[Constructable]
public Neira()
: base(AIType.AI_Mage)
{
Name = "Neira";
Title = "the necromancer";
Body = 401;
Hue = 0x83EC;
SetStr(305, 425);
SetDex(72, 150);
SetInt(505, 750);
SetHits(4800);
SetStam(102, 300);
SetDamage(25, 35);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 25, 30);
SetResistance(ResistanceType.Fire, 35, 45);
SetResistance(ResistanceType.Cold, 50, 60);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 20, 30);
SetSkill(SkillName.EvalInt, 120.0);
SetSkill(SkillName.Magery, 120.0);
SetSkill(SkillName.Meditation, 120.0);
SetSkill(SkillName.MagicResist, 150.0);
SetSkill(SkillName.Tactics, 97.6, 100.0);
SetSkill(SkillName.Wrestling, 97.6, 100.0);
Fame = 22500;
Karma = -22500;
VirtualArmor = 30;
Female = true;
Item shroud = new HoodedShroudOfShadows();
shroud.Movable = false;
AddItem(shroud);
Scimitar weapon = new Scimitar();
weapon.Skill = SkillName.Wrestling;
weapon.Hue = 38;
weapon.Movable = false;
AddItem(weapon);
//new SkeletalMount().Rider = this;
AddItem(new VirtualMountItem(this));
}
public Neira(Serial serial)
: base(serial)
{
}
public override ChampionSkullType SkullType
{
get
{
return ChampionSkullType.Death;
}
}
public override Type[] UniqueList
{
get
{
return new Type[] { typeof(ShroudOfDeceit) };
}
}
public override Type[] SharedList
{
get
{
return new Type[]
{
typeof(ANecromancerShroud),
typeof(CaptainJohnsHat),
typeof(DetectiveBoots)
};
}
}
public override Type[] DecorativeList
{
get
{
return new Type[] { typeof(WallBlood), typeof(TatteredAncientMummyWrapping) };
}
}
public override MonsterStatuetteType[] StatueTypes
{
get
{
return new MonsterStatuetteType[] { };
}
}
public override bool AlwaysMurderer
{
get
{
return true;
}
}
public override bool BardImmune
{
get
{
return !Core.SE;
}
}
public override bool Unprovokable
{
get
{
return Core.SE;
}
}
public override bool Uncalmable
{
get
{
return Core.SE;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Deadly;
}
}
public override bool ShowFameTitle
{
get
{
return false;
}
}
public override bool ClickTitle
{
get
{
return false;
}
}
public override bool ForceStayHome { get { return true; } }
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 3);
AddLoot(LootPack.Meager);
}
public override bool OnBeforeDeath()
{
IMount mount = Mount;
if (mount != null)
mount.Rider = null;
if (mount is Mobile)
((Mobile)mount).Delete();
return base.OnBeforeDeath();
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
NecromancerSpellbook book = new NecromancerSpellbook();
book.Content = (1ul << book.BookCount) - 1;
c.DropItem(book);
}
public override void OnDamage(int amount, Mobile from, bool willKill)
{
CheckSpeedBoost();
base.OnDamage(amount, from, willKill);
}
public override void OnGaveMeleeAttack(Mobile defender)
{
base.OnGaveMeleeAttack(defender);
if (0.1 >= Utility.RandomDouble()) // 10% chance to drop or throw an unholy bone
AddUnholyBone(defender, 0.25);
CheckSpeedBoost();
}
public override void OnGotMeleeAttack(Mobile attacker)
{
base.OnGotMeleeAttack(attacker);
if (0.1 >= Utility.RandomDouble()) // 10% chance to drop or throw an unholy bone
AddUnholyBone(attacker, 0.25);
}
public override void AlterDamageScalarFrom(Mobile caster, ref double scalar)
{
base.AlterDamageScalarFrom(caster, ref scalar);
if (0.1 >= Utility.RandomDouble()) // 10% chance to throw an unholy bone
AddUnholyBone(caster, 1.0);
}
public void AddUnholyBone(Mobile target, double chanceToThrow)
{
if (Map == null)
return;
if (chanceToThrow >= Utility.RandomDouble())
{
Direction = GetDirectionTo(target);
MovingEffect(target, 0xF7E, 10, 1, true, false, 0x496, 0);
new DelayTimer(this, target).Start();
}
else
{
new UnholyBone().MoveToWorld(Location, Map);
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
writer.Write(m_SpeedBoost);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch( version )
{
case 1:
{
m_SpeedBoost = reader.ReadBool();
break;
}
}
}
private void CheckSpeedBoost()
{
if (Hits < (HitsMax / 4))
{
if (!m_SpeedBoost)
{
ActiveSpeed /= SpeedBoostScalar;
PassiveSpeed /= SpeedBoostScalar;
m_SpeedBoost = true;
}
}
else if (m_SpeedBoost)
{
ActiveSpeed *= SpeedBoostScalar;
PassiveSpeed *= SpeedBoostScalar;
m_SpeedBoost = false;
}
}
private class VirtualMount : IMount
{
private readonly VirtualMountItem m_Item;
public VirtualMount(VirtualMountItem item)
{
m_Item = item;
}
public Mobile Rider
{
get
{
return m_Item.Rider;
}
set
{
}
}
public virtual void OnRiderDamaged(Mobile from, ref int amount, bool willKill)
{
}
}
private class VirtualMountItem : Item, IMountItem
{
private readonly VirtualMount m_Mount;
private Mobile m_Rider;
public VirtualMountItem(Mobile mob)
: base(0x3EBB)
{
Layer = Layer.Mount;
Movable = false;
m_Rider = mob;
m_Mount = new VirtualMount(this);
}
public VirtualMountItem(Serial serial)
: base(serial)
{
m_Mount = new VirtualMount(this);
}
public Mobile Rider
{
get
{
return m_Rider;
}
}
public IMount Mount
{
get
{
return m_Mount;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((Mobile)m_Rider);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_Rider = reader.ReadMobile();
if (m_Rider == null)
Delete();
}
}
private class DelayTimer : Timer
{
private readonly Mobile m_Mobile;
private readonly Mobile m_Target;
public DelayTimer(Mobile m, Mobile target)
: base(TimeSpan.FromSeconds(1.0))
{
m_Mobile = m;
m_Target = target;
}
protected override void OnTick()
{
if (m_Mobile.CanBeHarmful(m_Target))
{
m_Mobile.DoHarmful(m_Target);
AOS.Damage(m_Target, m_Mobile, Utility.RandomMinMax(10, 20), 100, 0, 0, 0, 0);
new UnholyBone().MoveToWorld(m_Target.Location, m_Target.Map);
}
}
}
}
}