261 lines
6.8 KiB
C#
261 lines
6.8 KiB
C#
using System;
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using System.Collections;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a tentacles corpse")]
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public class HarrowerTentacles : BaseCreature
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{
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private Mobile m_Harrower;
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private DrainTimer m_Timer;
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[Constructable]
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public HarrowerTentacles()
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: this(null)
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{
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}
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public HarrowerTentacles(Mobile harrower)
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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this.m_Harrower = harrower;
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this.Name = "tentacles of the harrower";
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this.Body = 129;
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this.SetStr(901, 1000);
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this.SetDex(126, 140);
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this.SetInt(1001, 1200);
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this.SetHits(541, 600);
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this.SetDamage(13, 20);
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this.SetDamageType(ResistanceType.Physical, 20);
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this.SetDamageType(ResistanceType.Fire, 20);
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this.SetDamageType(ResistanceType.Cold, 20);
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this.SetDamageType(ResistanceType.Poison, 20);
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this.SetDamageType(ResistanceType.Energy, 20);
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this.SetResistance(ResistanceType.Physical, 55, 65);
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this.SetResistance(ResistanceType.Fire, 35, 45);
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this.SetResistance(ResistanceType.Cold, 35, 45);
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this.SetResistance(ResistanceType.Poison, 35, 45);
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this.SetResistance(ResistanceType.Energy, 35, 45);
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this.SetSkill(SkillName.Meditation, 100.0);
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this.SetSkill(SkillName.MagicResist, 120.1, 140.0);
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this.SetSkill(SkillName.Swords, 90.1, 100.0);
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this.SetSkill(SkillName.Tactics, 90.1, 100.0);
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this.SetSkill(SkillName.Wrestling, 90.1, 100.0);
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this.Fame = 15000;
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this.Karma = -15000;
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this.VirtualArmor = 60;
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this.m_Timer = new DrainTimer(this);
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this.m_Timer.Start();
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this.PackReg(50);
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this.PackNecroReg(15, 75);
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switch (Utility.Random(3))
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{
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case 0: PackItem(new VampiricEmbraceScroll()); break;
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}
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}
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public HarrowerTentacles(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public Mobile Harrower
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{
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get
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{
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return this.m_Harrower;
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}
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set
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{
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this.m_Harrower = value;
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}
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}
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public override bool AutoDispel
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{
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get
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{
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return true;
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}
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}
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public override bool Unprovokable
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{
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get
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{
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return true;
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}
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}
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public override Poison PoisonImmune
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{
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get
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{
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return Poison.Lethal;
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}
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}
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public override bool DisallowAllMoves
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{
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get
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{
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return true;
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}
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}
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public override void CheckReflect(Mobile caster, ref bool reflect)
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{
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reflect = true;
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}
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public override int GetIdleSound()
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{
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return 0x101;
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}
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public override int GetAngerSound()
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{
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return 0x5E;
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}
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public override int GetDeathSound()
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{
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return 0x1C2;
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}
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public override int GetAttackSound()
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{
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return -1; // unknown
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}
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public override int GetHurtSound()
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{
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return 0x289;
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}
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public override void GenerateLoot()
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{
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this.AddLoot(LootPack.FilthyRich, 2);
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this.AddLoot(LootPack.MedScrolls, 3);
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this.AddLoot(LootPack.HighScrolls, 2);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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writer.Write(this.m_Harrower);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch ( version )
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{
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case 0:
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{
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this.m_Harrower = reader.ReadMobile();
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this.m_Timer = new DrainTimer(this);
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this.m_Timer.Start();
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break;
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}
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}
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}
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public override void OnAfterDelete()
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{
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if (this.m_Timer != null)
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this.m_Timer.Stop();
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this.m_Timer = null;
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base.OnAfterDelete();
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}
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private class DrainTimer : Timer
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{
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private static readonly ArrayList m_ToDrain = new ArrayList();
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private readonly HarrowerTentacles m_Owner;
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public DrainTimer(HarrowerTentacles owner)
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: base(TimeSpan.FromSeconds(5.0), TimeSpan.FromSeconds(5.0))
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{
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this.m_Owner = owner;
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this.Priority = TimerPriority.TwoFiftyMS;
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}
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protected override void OnTick()
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{
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if (this.m_Owner.Deleted)
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{
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this.Stop();
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return;
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}
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IPooledEnumerable eable = m_Owner.GetMobilesInRange(9);
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foreach (Mobile m in eable)
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{
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if (m == this.m_Owner || m == this.m_Owner.Harrower || !this.m_Owner.CanBeHarmful(m))
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continue;
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if (m is BaseCreature)
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{
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BaseCreature bc = m as BaseCreature;
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if (bc.Controlled || bc.Summoned)
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m_ToDrain.Add(m);
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}
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else if (m.Player)
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{
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m_ToDrain.Add(m);
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}
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}
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eable.Free();
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foreach (Mobile m in m_ToDrain)
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{
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this.m_Owner.DoHarmful(m);
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m.FixedParticles(0x374A, 10, 15, 5013, 0x455, 0, EffectLayer.Waist);
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m.PlaySound(0x1F1);
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int drain = Utility.RandomMinMax(14, 30);
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//Monster Stealables
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if (m is PlayerMobile)
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{
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PlayerMobile pm = m as PlayerMobile;
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drain = (int)LifeShieldLotion.HandleLifeDrain(pm, drain);
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}
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//end
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this.m_Owner.Hits += drain;
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if (this.m_Owner.Harrower != null)
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this.m_Owner.Harrower.Hits += drain;
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m.Damage(drain, this.m_Owner);
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}
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m_ToDrain.Clear();
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}
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}
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}
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} |