Files
abysmal-isle/Scripts/Items/Tools/BaseHarvestTool.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

374 lines
13 KiB
C#

using System;
using System.Collections.Generic;
using Server.ContextMenus;
using Server.Engines.Craft;
using Server.Engines.Harvest;
using Server.Mobiles;
using Server.Network;
namespace Server.Items
{
public enum MiningType
{
OreOnly,
OreAndStone,
OreAndGems,
StoneOnly,
}
public abstract class BaseHarvestTool : Item, IUsesRemaining, ICraftable, IHarvestTool
{
private Mobile m_Crafter;
private ItemQuality m_Quality;
private int m_UsesRemaining;
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Crafter
{
get
{
return m_Crafter;
}
set
{
m_Crafter = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public ItemQuality Quality
{
get
{
return m_Quality;
}
set
{
UnscaleUses();
m_Quality = value;
InvalidateProperties();
ScaleUses();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public int UsesRemaining
{
get
{
return m_UsesRemaining;
}
set
{
m_UsesRemaining = value;
InvalidateProperties();
}
}
public void ScaleUses()
{
m_UsesRemaining = (m_UsesRemaining * GetUsesScalar()) / 100;
InvalidateProperties();
}
public void UnscaleUses()
{
m_UsesRemaining = (m_UsesRemaining * 100) / GetUsesScalar();
}
public int GetUsesScalar()
{
if (m_Quality == ItemQuality.Exceptional)
return 200;
return 100;
}
public bool ShowUsesRemaining
{
get
{
return true;
}
set
{
}
}
public virtual bool BreakOnDepletion { get { return true; } }
public abstract HarvestSystem HarvestSystem { get; }
public BaseHarvestTool(int itemID)
: this(50, itemID)
{
}
public BaseHarvestTool(int usesRemaining, int itemID)
: base(itemID)
{
m_UsesRemaining = usesRemaining;
m_Quality = ItemQuality.Normal;
}
public override void AddCraftedProperties(ObjectPropertyList list)
{
if (m_Quality == ItemQuality.Exceptional)
list.Add(1060636); // exceptional
}
public override void AddUsesRemainingProperties(ObjectPropertyList list)
{
list.Add(1060584, m_UsesRemaining.ToString()); // uses remaining: ~1_val~
}
public virtual void DisplayDurabilityTo(Mobile m)
{
LabelToAffix(m, 1017323, AffixType.Append, ": " + m_UsesRemaining.ToString()); // Durability
}
public override void OnSingleClick(Mobile from)
{
DisplayDurabilityTo(from);
base.OnSingleClick(from);
if (m_Crafter != null)
{
LabelTo(from, 1050043, m_Crafter.TitleName); // crafted by ~1_NAME~
}
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack) || Parent == from)
HarvestSystem.BeginHarvesting(from, this);
else
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
AddContextMenuEntries(from, this, list, HarvestSystem);
}
public static void AddContextMenuEntries(Mobile from, Item item, List<ContextMenuEntry> list, HarvestSystem system)
{
if (system != Mining.System)
return;
if (!item.IsChildOf(from.Backpack) && item.Parent != from)
return;
PlayerMobile pm = from as PlayerMobile;
if (pm == null)
return;
int typeentry = 0;
if (pm.ToggleMiningStone)
typeentry = 6179;
if (pm.ToggleMiningGem)
typeentry = 1112239;
if (pm.ToggleStoneOnly)
typeentry = 1156865;
if (!pm.ToggleMiningStone && !pm.ToggleMiningGem && !pm.ToggleStoneOnly)
typeentry = 6178;
ContextMenuEntry miningEntry = new ContextMenuEntry(typeentry);
miningEntry.Color = 0x421F;
list.Add(miningEntry);
list.Add(new ToggleMiningStoneEntry(pm, MiningType.OreOnly, 6176)); // Set To Ore
list.Add(new ToggleMiningStoneEntry(pm, MiningType.OreAndStone, 6177)); // Set To Ore and Stone
list.Add(new ToggleMiningStoneEntry(pm, MiningType.OreAndGems, 1112237)); // Set To Ore and Gems
list.Add(new ToggleMiningStoneEntry(pm, MiningType.StoneOnly, 1156864)); // Set To Stone
}
public class ToggleMiningStoneEntry : ContextMenuEntry
{
private readonly PlayerMobile m_Mobile;
private MiningType MiningType;
//private bool m_Valuestone;
//private bool m_Valuegem;
public ToggleMiningStoneEntry(PlayerMobile mobile, MiningType type, int number)
: base(number)
{
m_Mobile = mobile;
MiningType = type;
//m_Valuestone = valuestone;
//m_Valuegem = valuegem;
bool canMineStone = (mobile.StoneMining && mobile.Skills[SkillName.Mining].Base >= 100.0);
bool canMineGems = (mobile.GemMining && mobile.Skills[SkillName.Mining].Base >= 100.0);
switch (type)
{
case MiningType.OreOnly:
if(!mobile.ToggleMiningStone && !mobile.ToggleMiningGem && !mobile.ToggleStoneOnly)
Flags |= CMEFlags.Disabled;
break;
case MiningType.OreAndStone:
if (mobile.ToggleMiningStone || !canMineStone)
Flags |= CMEFlags.Disabled;
break;
case MiningType.OreAndGems:
if(mobile.ToggleMiningGem || !canMineGems)
Flags |= CMEFlags.Disabled;
break;
case MiningType.StoneOnly:
if(mobile.ToggleStoneOnly || !canMineStone)
Flags |= CMEFlags.Disabled;
break;
}
/*if (valuestone && mobile.ToggleMiningStone == valuestone || (valuestone && !stoneMining))
Flags |= CMEFlags.Disabled;
else if (valuegem && mobile.ToggleMiningGem == valuegem || (valuegem && !gemMining))
Flags |= CMEFlags.Disabled;
else if (!valuestone && !valuegem && !mobile.ToggleMiningStone && !mobile.ToggleMiningGem)
Flags |= CMEFlags.Disabled;*/
}
public override void OnClick()
{
bool oldValuestoneandore = m_Mobile.ToggleMiningStone;
bool oldValuegem = m_Mobile.ToggleMiningGem;
bool oldValuestone = m_Mobile.ToggleStoneOnly;
switch (MiningType)
{
case MiningType.OreAndStone:
{
if (oldValuestoneandore)
{
m_Mobile.SendLocalizedMessage(1054023); // You are already set to mine both ore and stone!
}
else if (!m_Mobile.StoneMining || m_Mobile.Skills[SkillName.Mining].Base < 100.0)
{
m_Mobile.SendLocalizedMessage(1054024); // You have not learned how to mine stone or you do not have enough skill!
}
else
{
m_Mobile.ToggleMiningStone = true;
m_Mobile.ToggleMiningGem = false;
m_Mobile.ToggleStoneOnly = false;
m_Mobile.SendLocalizedMessage(1054022); // You are now set to mine both ore and stone.
}
}
break;
case MiningType.OreAndGems:
{
if (oldValuegem)
{
m_Mobile.SendLocalizedMessage(1112235); // You are already set to mine both ore and gems!
}
else if (!m_Mobile.GemMining || m_Mobile.Skills[SkillName.Mining].Base < 100.0)
{
m_Mobile.SendLocalizedMessage(1112234); // You have not learned how to mine gems or you do not have enough skill!
}
else
{
m_Mobile.ToggleMiningGem = true;
m_Mobile.ToggleMiningStone = false;
m_Mobile.ToggleStoneOnly = false;
m_Mobile.SendLocalizedMessage(1112236); // You are now set to mine both ore and gems.
}
}
break;
case MiningType.StoneOnly:
{
if (oldValuestone)
{
m_Mobile.SendLocalizedMessage(1156866); // You are already mining only stone.
}
else if (!m_Mobile.StoneMining || m_Mobile.Skills[SkillName.Mining].Base < 100.0)
{
m_Mobile.SendLocalizedMessage(1054024); // You have not learned how to mine stone or you do not have enough skill!
}
else
{
m_Mobile.ToggleMiningStone = false;
m_Mobile.ToggleMiningGem = false;
m_Mobile.ToggleStoneOnly = true;
m_Mobile.SendLocalizedMessage(1156867); // You are now set to mine only stone.
}
}
break;
default:
{
if (oldValuestoneandore || oldValuegem || oldValuestone)
{
m_Mobile.ToggleMiningStone = false;
m_Mobile.ToggleMiningGem = false;
m_Mobile.ToggleStoneOnly = false;
m_Mobile.SendLocalizedMessage(1054020); // You are now set to mine only ore.
}
else
{
m_Mobile.SendLocalizedMessage(1054021); // You are already set to mine only ore!
}
}
break;
}
}
}
public BaseHarvestTool(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
writer.Write((Mobile)m_Crafter);
writer.Write((int)m_Quality);
writer.Write((int)m_UsesRemaining);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
m_Crafter = reader.ReadMobile();
m_Quality = (ItemQuality)reader.ReadInt();
goto case 0;
}
case 0:
{
m_UsesRemaining = reader.ReadInt();
break;
}
}
}
#region ICraftable Members
public int OnCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, ITool tool, CraftItem craftItem, int resHue)
{
Quality = (ItemQuality)quality;
if (makersMark)
Crafter = from;
return quality;
}
#endregion
}
}