Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

284 lines
7.3 KiB
C#

using System;
using System.Text;
using Server;
using Server.Targeting;
using Server.Items;
namespace Server.Engines.Plants
{
public class Seed : Item
{
private PlantType m_PlantType;
private PlantHue m_PlantHue;
private bool m_ShowType;
[CommandProperty( AccessLevel.GameMaster )]
public PlantType PlantType
{
get { return m_PlantType; }
set
{
m_PlantType = value;
InvalidateProperties();
}
}
[CommandProperty( AccessLevel.GameMaster )]
public PlantHue PlantHue
{
get { return m_PlantHue; }
set
{
m_PlantHue = value;
Hue = PlantHueInfo.GetInfo( value ).Hue;
InvalidateProperties();
}
}
[CommandProperty( AccessLevel.GameMaster )]
public bool ShowType
{
get { return m_ShowType; }
set
{
m_ShowType = value;
InvalidateProperties();
}
}
public override int LabelNumber{ get { return 1060810; } } // seed
public static Seed RandomBonsaiSeed()
{
return RandomBonsaiSeed( 0.5 );
}
public static Seed RandomBonsaiSeed( double increaseRatio )
{
return new Seed( PlantTypeInfo.RandomBonsai( increaseRatio ), PlantHue.Plain, false );
}
public static Seed RandomPeculiarSeed( int group )
{
switch ( group )
{
case 1: return new Seed ( PlantTypeInfo.RandomPeculiarGroupOne(), PlantHue.Plain, false );
case 2: return new Seed ( PlantTypeInfo.RandomPeculiarGroupTwo(), PlantHue.Plain, false );
case 3: return new Seed ( PlantTypeInfo.RandomPeculiarGroupThree(), PlantHue.Plain, false );
default: return new Seed ( PlantTypeInfo.RandomPeculiarGroupFour(), PlantHue.Plain, false );
}
}
[Constructable]
public Seed() : this( PlantTypeInfo.RandomFirstGeneration(), PlantHueInfo.RandomFirstGeneration(), false )
{
}
[Constructable]
public Seed( PlantType plantType, PlantHue plantHue, bool showType ) : base( 0xDCF )
{
Weight = 1.0;
Stackable = Core.SA;
m_PlantType = plantType;
m_PlantHue = plantHue;
m_ShowType = showType;
Hue = PlantHueInfo.GetInfo( plantHue ).Hue;
}
public Seed( Serial serial ) : base( serial )
{
}
public override bool ForceShowProperties{ get{ return ObjectPropertyList.Enabled; } }
public int GetLabel( out string args )
{
PlantTypeInfo typeInfo = PlantTypeInfo.GetInfo( m_PlantType );
PlantHueInfo hueInfo = PlantHueInfo.GetInfo( m_PlantHue );
int title;
if ( m_ShowType || typeInfo.PlantCategory == PlantCategory.Default )
title = hueInfo.Name;
else
title = (int)typeInfo.PlantCategory;
if ( Amount == 1 )
{
if ( m_ShowType )
{
args = String.Format( "#{0}\t#{1}", title, typeInfo.Name );
return typeInfo.GetSeedLabel( hueInfo );
}
else
{
args = String.Format( "#{0}", title );
return hueInfo.IsBright() ? 1060839 : 1060838; // [bright] ~1_val~ seed
}
}
else
{
if ( m_ShowType )
{
args = String.Format( "{0}\t#{1}\t#{2}", Amount, title, typeInfo.Name );
return typeInfo.GetSeedLabelPlural( hueInfo );
}
else
{
args = String.Format( "{0}\t#{1}", Amount, title );
return hueInfo.IsBright() ? 1113491 : 1113490; // ~1_amount~ [bright] ~2_val~ seeds
}
}
}
public override void AddNameProperty( ObjectPropertyList list )
{
string args;
list.Add( GetLabel( out args ), args );
}
public override void OnSingleClick( Mobile from )
{
string args;
LabelTo( from, GetLabel( out args ), args );
}
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042664 ); // You must have the object in your backpack to use it.
return;
}
from.Target = new InternalTarget( this );
LabelTo( from, 1061916 ); // Choose a bowl of dirt to plant this seed in.
}
public override bool WillStack(Mobile from, Item dropped)
{
if (dropped is Seed)
{
Seed other = (Seed)dropped;
if (other.PlantType == m_PlantType && other.PlantHue == m_PlantHue && other.ShowType == m_ShowType)
return base.WillStack(from, dropped);
}
return false;
}
public override void OnAfterDuped( Item newItem )
{
Seed newSeed = newItem as Seed;
if ( newSeed == null )
return;
newSeed.PlantType = m_PlantType;
newSeed.PlantHue = m_PlantHue;
newSeed.ShowType = m_ShowType;
base.OnAfterDuped(newItem);
}
private class InternalTarget : Target
{
private Seed m_Seed;
public InternalTarget( Seed seed ) : base( -1, false, TargetFlags.None )
{
m_Seed = seed;
CheckLOS = false;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( m_Seed.Deleted )
return;
if ( !m_Seed.IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042664 ); // You must have the object in your backpack to use it.
return;
}
if ( targeted is PlantItem )
{
PlantItem plant = (PlantItem)targeted;
plant.PlantSeed( from, m_Seed );
}
else if (targeted is Server.Items.GardenAddonComponent)
{
Server.Items.GardenAddonComponent addon = (Server.Items.GardenAddonComponent)targeted;
if (addon.Plant != null)
from.SendLocalizedMessage(1150367); // This plot already has a plant!
else
{
Server.Multis.BaseHouse house = Server.Multis.BaseHouse.FindHouseAt(addon);
if (house != null)
{
int fertileDirt = from.Backpack == null ? 0 : from.Backpack.GetAmount(typeof(FertileDirt), false);
if (fertileDirt > 0)
from.SendGump(new FertileDirtGump(m_Seed, fertileDirt, addon));
else
{
RaisedGardenPlantItem dirt = new RaisedGardenPlantItem();
dirt.MoveToWorld(new Point3D(addon.X, addon.Y, addon.Z + 5), addon.Map);
dirt.PlantSeed(from, m_Seed);
addon.Plant = dirt;
dirt.Component = addon;
}
}
}
}
else if (targeted is Item)
{
((Item)targeted).LabelTo(from, 1061919); // You must use a seed on a bowl of dirt!
}
else
{
from.SendLocalizedMessage(1061919); // You must use a seed on a bowl of dirt!
}
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 2 ); // version
writer.Write( (int) m_PlantType );
writer.Write( (int) m_PlantHue );
writer.Write( (bool) m_ShowType );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
m_PlantType = (PlantType)reader.ReadInt();
m_PlantHue = (PlantHue)reader.ReadInt();
m_ShowType = reader.ReadBool();
if ( Weight != 1.0 )
Weight = 1.0;
if ( version < 1 )
Stackable = Core.SA;
if ( version < 2 && PlantHueInfo.IsCrossable( m_PlantHue ) )
m_PlantHue |= PlantHue.Reproduces;
}
}
}