Files
abysmal-isle/Scripts/Items/Quest/TyballsShadow.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

133 lines
3.5 KiB
C#

using System;
using System.Collections.Generic;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a Tyball Shadow corpse")]
public class TyballsShadow : BaseCreature
{
[Constructable]
public TyballsShadow()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.15, 0.4)
{
Body = 0x190;
Hue = 0x4001;
Female = false;
Name = "Tyball's Shadow";
SetStr(400, 450);
SetDex(210, 250);
SetInt(310, 330);
SetHits(2800, 3000);
SetDamage(20, 25);
SetDamageType(ResistanceType.Physical, 100);
SetDamageType(ResistanceType.Energy, 25);
SetDamageType(ResistanceType.Poison, 20);
SetDamageType(ResistanceType.Energy, 20);
SetResistance(ResistanceType.Physical, 70);
SetResistance(ResistanceType.Fire, 70);
SetResistance(ResistanceType.Cold, 70);
SetResistance(ResistanceType.Poison, 70);
SetResistance(ResistanceType.Energy, 70);
SetSkill(SkillName.Magery, 100.0);
SetSkill(SkillName.MagicResist, 120.0);
SetSkill(SkillName.Tactics, 100.0);
SetSkill(SkillName.Wrestling, 100.0);
SetWearable(new ShroudOfTheCondemned(), -1, 0.1);
Fame = 20000;
Karma = -20000;
VirtualArmor = 65;
}
public TyballsShadow(Serial serial)
: base(serial)
{
}
public override bool BardImmune
{
get
{
return true;
}
}
public override bool Unprovokable
{
get
{
return true;
}
}
public override bool Uncalmable
{
get
{
return true;
}
}
public override bool AlwaysMurderer
{
get
{
return true;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 3);
}
public override void OnDeath(Container c)
{
if (Map == Map.TerMur)
{
List<DamageStore> rights = GetLootingRights();
List<Mobile> toGive = new List<Mobile>();
for (int i = rights.Count - 1; i >= 0; --i)
{
DamageStore ds = rights[i];
if (ds.m_HasRight)
toGive.Add(ds.m_Mobile);
}
if (toGive.Count > 0)
toGive[Utility.Random(toGive.Count)].AddToBackpack(new YellowKey1());
ColUtility.Free(toGive);
}
base.OnDeath(c);
}
public override void OnThink()
{
base.OnThink();
if (Map != null && Region.Find(Location, Map).IsPartOf("Underworld"))
{
if (Z < 0 && X >= 1177 && X <= 1183 && Y >= 877 && Y <= 886)
Z = 0;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}