Files
abysmal-isle/Scripts/Items/Functional/Automaton/BlackrockAutomaton.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

76 lines
2.0 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Items
{
public class BlackrockAutomaton : KotlAutomaton
{
[CommandProperty(AccessLevel.GameMaster)]
public override Type RepairResource
{
get
{
return typeof(CrystallineBlackrock); // TODO: Needs to be regular blackrock. THis doesn't exist on ServUO
}
}
[Constructable]
public BlackrockAutomaton()
{
Name = "blackrock automaton";
Body = 1406;
BaseSoundID = 541;
Hue = 0x8497;
SetStr(800, 900);
SetDex(67, 74);
SetInt(255, 263);
SetHits(774, 876);
SetDamage(15, 20);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 55, 60);
SetResistance(ResistanceType.Fire, 55, 60);
SetResistance(ResistanceType.Cold, 50, 55);
SetResistance(ResistanceType.Poison, 50, 55);
SetResistance(ResistanceType.Energy, 45, 50);
SetSkill(SkillName.Anatomy, 90.3, 99.9);
SetSkill(SkillName.MagicResist, 121.0, 126.7);
SetSkill(SkillName.Tactics, 82.0, 94.8);
SetSkill(SkillName.Wrestling, 94.4, 108.4);
SetWeaponAbility(WeaponAbility.ParalyzingBlow);
SetWeaponAbility(WeaponAbility.Disarm);
SetWeaponAbility(WeaponAbility.ArmorPierce);
}
public override double WeaponAbilityChance { get { return 0.45; } }
public override void OnResourceChanged()
{
}
public BlackrockAutomaton(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}