208 lines
5.1 KiB
C#
208 lines
5.1 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using Server.ContextMenus;
|
|
using Server.Mobiles;
|
|
|
|
namespace Server.Items
|
|
{
|
|
[FlipableAttribute(0x27AA, 0x27F5)]
|
|
public class Fukiya : Item, INinjaWeapon
|
|
{
|
|
private int m_UsesRemaining;
|
|
private Poison m_Poison;
|
|
private int m_PoisonCharges;
|
|
[Constructable]
|
|
public Fukiya()
|
|
: base(0x27AA)
|
|
{
|
|
this.Weight = 4.0;
|
|
this.Layer = Layer.OneHanded;
|
|
}
|
|
|
|
public Fukiya(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public virtual int WrongAmmoMessage
|
|
{
|
|
get
|
|
{
|
|
return 1063329;
|
|
}
|
|
}//You can only load fukiya darts
|
|
public virtual int NoFreeHandMessage
|
|
{
|
|
get
|
|
{
|
|
return 1063327;
|
|
}
|
|
}//You must have a free hand to use a fukiya.
|
|
public virtual int EmptyWeaponMessage
|
|
{
|
|
get
|
|
{
|
|
return 1063325;
|
|
}
|
|
}//You have no fukiya darts!
|
|
public virtual int RecentlyUsedMessage
|
|
{
|
|
get
|
|
{
|
|
return 1063326;
|
|
}
|
|
}//You are already using that fukiya.
|
|
public virtual int FullWeaponMessage
|
|
{
|
|
get
|
|
{
|
|
return 1063330;
|
|
}
|
|
}//You can only load fukiya darts
|
|
public virtual int WeaponMinRange
|
|
{
|
|
get
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
public virtual int WeaponMaxRange
|
|
{
|
|
get
|
|
{
|
|
return 6;
|
|
}
|
|
}
|
|
public virtual int WeaponDamage
|
|
{
|
|
get
|
|
{
|
|
return Utility.RandomMinMax(4, 6);
|
|
}
|
|
}
|
|
public Type AmmoType
|
|
{
|
|
get
|
|
{
|
|
return typeof(FukiyaDarts);
|
|
}
|
|
}
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int UsesRemaining
|
|
{
|
|
get
|
|
{
|
|
return this.m_UsesRemaining;
|
|
}
|
|
set
|
|
{
|
|
this.m_UsesRemaining = value;
|
|
this.InvalidateProperties();
|
|
}
|
|
}
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public Poison Poison
|
|
{
|
|
get
|
|
{
|
|
return this.m_Poison;
|
|
}
|
|
set
|
|
{
|
|
this.m_Poison = value;
|
|
this.InvalidateProperties();
|
|
}
|
|
}
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public int PoisonCharges
|
|
{
|
|
get
|
|
{
|
|
return this.m_PoisonCharges;
|
|
}
|
|
set
|
|
{
|
|
this.m_PoisonCharges = value;
|
|
this.InvalidateProperties();
|
|
}
|
|
}
|
|
public bool ShowUsesRemaining
|
|
{
|
|
get
|
|
{
|
|
return true;
|
|
}
|
|
set
|
|
{
|
|
}
|
|
}
|
|
public void AttackAnimation(Mobile from, Mobile to)
|
|
{
|
|
if (from.Body.IsHuman && !from.Mounted && !Core.SA)
|
|
{
|
|
from.Animate(33, 2, 1, true, true, 0);
|
|
}
|
|
|
|
from.PlaySound(0x223);
|
|
from.MovingEffect(to, 0x2804, 5, 0, false, false);
|
|
}
|
|
|
|
public override void GetProperties(ObjectPropertyList list)
|
|
{
|
|
base.GetProperties(list);
|
|
|
|
list.Add(1060584, this.m_UsesRemaining.ToString()); // uses remaining: ~1_val~
|
|
|
|
if (this.m_Poison != null && this.m_PoisonCharges > 0)
|
|
list.Add(1062412 + this.m_Poison.Level, this.m_PoisonCharges.ToString());
|
|
}
|
|
|
|
public override void OnDoubleClick(Mobile from)
|
|
{
|
|
NinjaWeapon.AttemptShoot((PlayerMobile)from, this);
|
|
}
|
|
|
|
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
|
{
|
|
base.GetContextMenuEntries(from, list);
|
|
|
|
if (this.IsChildOf(from))
|
|
{
|
|
list.Add(new NinjaWeapon.LoadEntry(this, 6224));
|
|
list.Add(new NinjaWeapon.UnloadEntry(this, 6225));
|
|
}
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0);
|
|
|
|
writer.Write((int)this.m_UsesRemaining);
|
|
|
|
Poison.Serialize(this.m_Poison, writer);
|
|
writer.Write((int)this.m_PoisonCharges);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 0:
|
|
{
|
|
this.m_UsesRemaining = reader.ReadInt();
|
|
|
|
this.m_Poison = Poison.Deserialize(reader);
|
|
this.m_PoisonCharges = reader.ReadInt();
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |