163 lines
3.3 KiB
C#
163 lines
3.3 KiB
C#
using System;
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namespace Server.Items
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{
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// Based off a Kryss
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[FlipableAttribute(0x8FE, 0x4072)]
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public class BloodBlade : BaseSword
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{
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[Constructable]
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public BloodBlade()
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: base(0x8FE)
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{
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//Weight = 2.0;
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}
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public BloodBlade(Serial serial)
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: base(serial)
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{
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}
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public override WeaponAbility PrimaryAbility
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{
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get
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{
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return WeaponAbility.BleedAttack;
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}
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}
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public override WeaponAbility SecondaryAbility
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{
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get
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{
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return WeaponAbility.ParalyzingBlow;
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}
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}
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public override int AosStrengthReq
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{
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get
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{
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return 10;
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}
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}
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public override int AosMinDamage
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{
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get
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{
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return 10;
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}
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}
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public override int AosMaxDamage
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{
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get
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{
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return 12;
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}
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}
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public override int AosSpeed
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{
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get
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{
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return 53;
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}
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}
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public override float MlSpeed
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{
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get
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{
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return 2.00f;
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}
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}
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public override int OldStrengthReq
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{
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get
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{
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return 10;
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}
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}
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public override int OldMinDamage
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{
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get
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{
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return 3;
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}
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}
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public override int OldMaxDamage
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{
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get
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{
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return 28;
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}
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}
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public override int OldSpeed
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{
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get
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{
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return 53;
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}
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}
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public override int DefHitSound
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{
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get
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{
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return 0x23C;
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}
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}
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public override int DefMissSound
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{
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get
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{
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return 0x238;
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}
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}
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public override int InitMinHits
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{
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get
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{
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return 31;
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}
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}
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public override int InitMaxHits
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{
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get
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{
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return 90;
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}
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}
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public override SkillName DefSkill
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{
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get
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{
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return SkillName.Fencing;
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}
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}
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public override WeaponType DefType
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{
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get
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{
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return WeaponType.Piercing;
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}
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}
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public override WeaponAnimation DefAnimation
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{
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get
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{
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return WeaponAnimation.Pierce1H;
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}
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}
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public override Race RequiredRace { get { return Race.Gargoyle; } }
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public override bool CanBeWornByGargoyles { get { return true; } }
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |