Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

676 lines
14 KiB
C#

using System;
namespace Server.Items
{
public abstract class BaseFloor : Item
{
public BaseFloor(int itemID, int count)
: base(Utility.Random(itemID, count))
{
this.Movable = false;
}
public BaseFloor(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StonePaversLight : BaseFloor
{
[Constructable]
public StonePaversLight()
: base(0x519, 4)
{
}
public StonePaversLight(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StonePaversMedium : BaseFloor
{
[Constructable]
public StonePaversMedium()
: base(0x51D, 4)
{
}
public StonePaversMedium(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class StonePaversDark : BaseFloor
{
[Constructable]
public StonePaversDark()
: base(0x521, 4)
{
}
public StonePaversDark(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GreyFlagstones : BaseFloor
{
[Constructable]
public GreyFlagstones()
: base(0x4FC, 4)
{
}
public GreyFlagstones(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SandFlagstones : BaseFloor
{
[Constructable]
public SandFlagstones()
: base(0x500, 4)
{
}
public SandFlagstones(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class MarbleFloor : BaseFloor
{
[Constructable]
public MarbleFloor()
: base(0x50D, 2)
{
}
public MarbleFloor(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GreenMarbleFloor : BaseFloor
{
[Constructable]
public GreenMarbleFloor()
: base(0x50F, 2)
{
}
public GreenMarbleFloor(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GreyMarbleFloor : BaseFloor
{
[Constructable]
public GreyMarbleFloor()
: base(0x511, 4)
{
}
public GreyMarbleFloor(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class CobblestonesFloor : BaseFloor
{
[Constructable]
public CobblestonesFloor()
: base(0x515, 4)
{
}
public CobblestonesFloor(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SandstoneFloorN : BaseFloor
{
[Constructable]
public SandstoneFloorN()
: base(0x525, 4)
{
}
public SandstoneFloorN(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class SandstoneFloorW : BaseFloor
{
[Constructable]
public SandstoneFloorW()
: base(0x529, 4)
{
}
public SandstoneFloorW(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DarkSandstoneFloorN : BaseFloor
{
[Constructable]
public DarkSandstoneFloorN()
: base(0x52F, 4)
{
}
public DarkSandstoneFloorN(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DarkSandstoneFloorW : BaseFloor
{
[Constructable]
public DarkSandstoneFloorW()
: base(0x533, 4)
{
}
public DarkSandstoneFloorW(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BricksFloor1 : BaseFloor
{
[Constructable]
public BricksFloor1()
: base(0x4E2, 8)
{
}
public BricksFloor1(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BricksFloor2 : BaseFloor
{
[Constructable]
public BricksFloor2()
: base(0x537, 4)
{
}
public BricksFloor2(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class CaveFloorCenter : BaseFloor
{
[Constructable]
public CaveFloorCenter()
: base(0x53B, 4)
{
}
public CaveFloorCenter(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class CaveFloorSouth : BaseFloor
{
[Constructable]
public CaveFloorSouth()
: base(0x541, 3)
{
}
public CaveFloorSouth(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class CaveFloorEast : BaseFloor
{
[Constructable]
public CaveFloorEast()
: base(0x544, 3)
{
}
public CaveFloorEast(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class CaveFloorWest : BaseFloor
{
[Constructable]
public CaveFloorWest()
: base(0x54A, 3)
{
}
public CaveFloorWest(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class CaveFloorNorth : BaseFloor
{
[Constructable]
public CaveFloorNorth()
: base(0x54D, 3)
{
}
public CaveFloorNorth(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class MarblePavers : BaseFloor
{
[Constructable]
public MarblePavers()
: base(0x495, 4)
{
}
public MarblePavers(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class BlueSlateFloorCenter : BaseFloor
{
[Constructable]
public BlueSlateFloorCenter()
: base(0x49B, 1)
{
}
public BlueSlateFloorCenter(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GreySlateFloor : BaseFloor
{
[Constructable]
public GreySlateFloor()
: base(0x49C, 1)
{
}
public GreySlateFloor(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}