Files
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

106 lines
3.1 KiB
C#

using System;
using System.Collections.Generic;
using Server.Gumps;
using Server.Multis;
using Server.ContextMenus;
namespace Server.Items
{
[Furniture]
[Flipable(0xA50F, 0xA510)]
public class CowStatue : Item, ISecurable
{
public override int LabelNumber { get { return 1072494; } } // Cow
[CommandProperty(AccessLevel.GameMaster)]
public DateTime NextResourceCount { get; set; }
[CommandProperty(AccessLevel.GameMaster)]
public SecureLevel Level { get; set; }
[Constructable]
public CowStatue()
: base(0xA50F)
{
LootType = LootType.Blessed;
Weight = 1;
NextResourceCount = DateTime.UtcNow + TimeSpan.FromDays(1);
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
SetSecureLevelEntry.AddTo(from, this, list);
}
public bool CheckAccessible(Mobile from, Item item)
{
if (from.AccessLevel >= AccessLevel.GameMaster)
return true; // Staff can access anything
BaseHouse house = BaseHouse.FindHouseAt(item);
if (house == null)
return false;
switch (Level)
{
case SecureLevel.Owner: return house.IsOwner(from);
case SecureLevel.CoOwners: return house.IsCoOwner(from);
case SecureLevel.Friends: return house.IsFriend(from);
case SecureLevel.Anyone: return true;
case SecureLevel.Guild: return house.IsGuildMember(from);
}
return false;
}
public CowStatue(Serial serial)
: base(serial)
{
}
public override void OnDoubleClick(Mobile from)
{
var house = BaseHouse.FindHouseAt(this);
if (house == null || !house.IsLockedDown(this))
{
from.SendLocalizedMessage(1114298); // This must be locked down in order to use it.
}
else if (from.InRange(GetWorldLocation(), 2) && CheckAccessible(from, this))
{
if (NextResourceCount > DateTime.UtcNow)
{
NextResourceCount = DateTime.UtcNow + TimeSpan.FromDays(1);
from.AddToBackpack(new RawRibs(2));
}
else
{
from.SendLocalizedMessage(1071539); // Sorry. You cannot receive another item at this time.
}
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write((int)Level);
writer.Write(NextResourceCount);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
Level = (SecureLevel)reader.ReadInt();
NextResourceCount = reader.ReadDateTime();
}
}
}