276 lines
10 KiB
C#
276 lines
10 KiB
C#
using System;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items
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{
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public class PowderOfTemperament : Item, IUsesRemaining
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{
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public static bool CanPOFJewelry = Config.Get("Loot.CanPOFJewelry", false);
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private int m_UsesRemaining;
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[Constructable]
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public PowderOfTemperament()
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: this(10)
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{
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}
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[Constructable]
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public PowderOfTemperament(int charges)
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: base(4102)
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{
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Weight = 1.0;
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Hue = 2419;
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UsesRemaining = charges;
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}
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public PowderOfTemperament(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public int UsesRemaining
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{
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get
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{
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return m_UsesRemaining;
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}
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set
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{
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m_UsesRemaining = value;
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InvalidateProperties();
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}
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}
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public bool ShowUsesRemaining
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{
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get
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{
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return true;
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}
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set
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{
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}
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}
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public override int LabelNumber
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{
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get
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{
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return 1049082;
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}
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}// powder of fortifying
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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writer.Write((int)m_UsesRemaining);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch ( version )
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{
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case 0:
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{
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m_UsesRemaining = reader.ReadInt();
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break;
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}
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}
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}
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public override void AddUsesRemainingProperties(ObjectPropertyList list)
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{
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list.Add(1060584, m_UsesRemaining.ToString()); // uses remaining: ~1_val~
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}
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public virtual void DisplayDurabilityTo(Mobile m)
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{
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LabelToAffix(m, 1017323, AffixType.Append, ": " + m_UsesRemaining.ToString()); // Durability
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}
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public override void OnSingleClick(Mobile from)
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{
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DisplayDurabilityTo(from);
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base.OnSingleClick(from);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (IsChildOf(from.Backpack))
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from.Target = new InternalTarget(this);
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else
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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private class InternalTarget : Target
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{
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private readonly PowderOfTemperament m_Powder;
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public InternalTarget(PowderOfTemperament powder)
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: base(2, false, TargetFlags.None)
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{
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m_Powder = powder;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (m_Powder.Deleted || m_Powder.UsesRemaining <= 0)
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{
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from.SendLocalizedMessage(1049086); // You have used up your powder of temperament.
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return;
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}
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if (targeted is Item)
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{
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Item item = (Item)targeted;
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bool noGo = false;
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int antique = 0;
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if (!Server.Engines.Craft.Repair.AllowsRepair(item, null) || (item is BaseJewel && !CanPOFJewelry))
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{
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from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
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return;
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}
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#region SA
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if (item is BaseWeapon)
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{
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if (((BaseWeapon)item).Attributes.Brittle > 0 || ((BaseWeapon)item).NegativeAttributes.Brittle > 0)
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noGo = true;
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antique = ((BaseWeapon)item).NegativeAttributes.Antique;
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}
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else if (item is BaseArmor)
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{
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if (((BaseArmor)item).Attributes.Brittle > 0 || ((BaseArmor)item).NegativeAttributes.Brittle > 0)
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noGo = true;
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antique = ((BaseArmor)item).NegativeAttributes.Antique;
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}
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else if (item is BaseClothing)
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{
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if (((BaseClothing)item).Attributes.Brittle > 0 || ((BaseClothing)item).NegativeAttributes.Brittle > 0)
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noGo = true;
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antique = ((BaseClothing)item).NegativeAttributes.Antique;
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}
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else if (item is BaseJewel)
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{
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if (((BaseJewel)item).Attributes.Brittle > 0 || ((BaseJewel)item).NegativeAttributes.Brittle > 0)
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noGo = true;
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antique = ((BaseJewel)item).NegativeAttributes.Antique;
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}
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else if (item is BaseTalisman && ((BaseTalisman)item).Attributes.Brittle > 0)
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{
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noGo = true;
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}
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if (noGo)
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{
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from.SendLocalizedMessage(1149799); //That cannot be used on brittle items.
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return;
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}
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#endregion
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if (targeted is IDurability)
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{
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IDurability wearable = (IDurability)targeted;
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if (!wearable.CanFortify)
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{
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from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
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return;
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}
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if ((item.IsChildOf(from.Backpack) || (Core.ML && item.Parent == from)) && m_Powder.IsChildOf(from.Backpack))
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{
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int origMaxHP = wearable.MaxHitPoints;
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int origCurHP = wearable.HitPoints;
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if (origMaxHP > 0)
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{
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int initMaxHP = antique <= 0 ? 255 : antique == 1 ? 250 : antique == 2 ? 200 : 150;
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wearable.UnscaleDurability();
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if (wearable.MaxHitPoints < initMaxHP)
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{
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if (antique > 0)
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{
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wearable.MaxHitPoints = initMaxHP;
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wearable.HitPoints += initMaxHP;
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}
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else
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{
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int bonus = initMaxHP - wearable.MaxHitPoints;
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if (bonus > 10)
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bonus = 10;
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wearable.MaxHitPoints += bonus;
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wearable.HitPoints += bonus;
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}
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wearable.ScaleDurability();
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if (wearable.MaxHitPoints > 255)
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wearable.MaxHitPoints = 255;
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if (wearable.HitPoints > 255)
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wearable.HitPoints = 255;
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if (wearable.MaxHitPoints > origMaxHP)
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{
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from.SendLocalizedMessage(1049084); // You successfully use the powder on the item.
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from.PlaySound(0x247);
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--m_Powder.UsesRemaining;
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if (m_Powder.UsesRemaining <= 0)
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{
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from.SendLocalizedMessage(1049086); // You have used up your powder of fortifying.
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m_Powder.Delete();
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}
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if (antique > 0)
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{
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if (item is BaseWeapon) ((BaseWeapon)item).NegativeAttributes.Antique++;
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if (item is BaseArmor) ((BaseArmor)item).NegativeAttributes.Antique++;
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if (item is BaseJewel) ((BaseJewel)item).NegativeAttributes.Antique++;
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if (item is BaseClothing) ((BaseClothing)item).NegativeAttributes.Antique++;
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}
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}
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else
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{
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wearable.MaxHitPoints = origMaxHP;
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wearable.HitPoints = origCurHP;
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from.SendLocalizedMessage(1049085); // The item cannot be improved any further.
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}
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}
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else
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{
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from.SendLocalizedMessage(1049085); // The item cannot be improved any further.
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wearable.ScaleDurability();
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}
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}
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else
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{
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from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
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}
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}
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else
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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}
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}
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else
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{
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from.SendLocalizedMessage(1049083); // You cannot use the powder on that item.
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}
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}
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}
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}
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}
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