230 lines
6.4 KiB
C#
230 lines
6.4 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server.Misc;
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using Server.Mobiles;
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using Server.Spells;
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using Server.Targeting;
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namespace Server.Items
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{
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public abstract class BaseConfusionBlastPotion : BasePotion
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{
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public abstract int Radius { get; }
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public override bool RequireFreeHand
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{
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get
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{
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return false;
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}
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}
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public BaseConfusionBlastPotion(PotionEffect effect)
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: base(0xF06, effect)
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{
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this.Hue = 0x48D;
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}
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public BaseConfusionBlastPotion(Serial serial)
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: base(serial)
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{
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}
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public override void Drink(Mobile from)
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{
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if (Core.AOS && (from.Paralyzed || from.Frozen || (from.Spell != null && from.Spell.IsCasting)))
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{
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from.SendLocalizedMessage(1062725); // You can not use that potion while paralyzed.
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return;
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}
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int delay = GetDelay(from);
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if (delay > 0)
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{
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from.SendLocalizedMessage(1072529, String.Format("{0}\t{1}", delay, delay > 1 ? "seconds." : "second.")); // You cannot use that for another ~1_NUM~ ~2_TIMEUNITS~
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return;
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}
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ThrowTarget targ = from.Target as ThrowTarget;
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if (targ != null && targ.Potion == this)
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return;
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from.RevealingAction();
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if (!this.m_Users.Contains(from))
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this.m_Users.Add(from);
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from.Target = new ThrowTarget(this);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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private readonly List<Mobile> m_Users = new List<Mobile>();
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public void Explode_Callback(object state)
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{
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object[] states = (object[])state;
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this.Explode((Mobile)states[0], (Point3D)states[1], (Map)states[2]);
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}
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public virtual void Explode(Mobile from, Point3D loc, Map map)
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{
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if (this.Deleted || map == null)
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return;
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this.Consume();
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// Check if any other players are using this potion
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for (int i = 0; i < this.m_Users.Count; i ++)
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{
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ThrowTarget targ = this.m_Users[i].Target as ThrowTarget;
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if (targ != null && targ.Potion == this)
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Target.Cancel(from);
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}
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// Effects
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Effects.PlaySound(loc, map, 0x207);
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Geometry.Circle2D(loc, map, this.Radius, new DoEffect_Callback(BlastEffect), 270, 90);
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Timer.DelayCall(TimeSpan.FromSeconds(0.3), new TimerStateCallback(CircleEffect2), new object[] { loc, map });
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IPooledEnumerable eable = map.GetMobilesInRange(loc, Radius);
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foreach (Mobile mobile in eable)
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{
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if (mobile is BaseCreature)
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{
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BaseCreature mon = (BaseCreature)mobile;
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if (mon.Controlled || mon.Summoned)
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continue;
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mon.Pacify(from, DateTime.UtcNow + TimeSpan.FromSeconds(5.0)); // TODO check
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}
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}
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eable.Free();
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}
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#region Effects
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public virtual void BlastEffect(Point3D p, Map map)
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{
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if (map.CanFit(p, 12, true, false))
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Effects.SendLocationEffect(p, map, 0x376A, 4, 9);
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}
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public void CircleEffect2(object state)
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{
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object[] states = (object[])state;
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Geometry.Circle2D((Point3D)states[0], (Map)states[1], this.Radius, new DoEffect_Callback(BlastEffect), 90, 270);
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}
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#endregion
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#region Delay
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private static readonly Hashtable m_Delay = new Hashtable();
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public static void AddDelay(Mobile m)
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{
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Timer timer = m_Delay[m] as Timer;
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if (timer != null)
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timer.Stop();
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m_Delay[m] = Timer.DelayCall(TimeSpan.FromSeconds(60), new TimerStateCallback(EndDelay_Callback), m);
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}
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public static int GetDelay(Mobile m)
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{
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Timer timer = m_Delay[m] as Timer;
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if (timer != null && timer.Next > DateTime.UtcNow)
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return (int)(timer.Next - DateTime.UtcNow).TotalSeconds;
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return 0;
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}
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private static void EndDelay_Callback(object obj)
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{
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if (obj is Mobile)
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EndDelay((Mobile)obj);
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}
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public static void EndDelay(Mobile m)
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{
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Timer timer = m_Delay[m] as Timer;
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if (timer != null)
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{
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timer.Stop();
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m_Delay.Remove(m);
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}
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}
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#endregion
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private class ThrowTarget : Target
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{
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private readonly BaseConfusionBlastPotion m_Potion;
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public BaseConfusionBlastPotion Potion
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{
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get
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{
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return this.m_Potion;
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}
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}
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public ThrowTarget(BaseConfusionBlastPotion potion)
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: base(12, true, TargetFlags.None)
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{
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this.m_Potion = potion;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (this.m_Potion.Deleted || this.m_Potion.Map == Map.Internal)
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return;
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IPoint3D p = targeted as IPoint3D;
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if (p == null || from.Map == null)
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return;
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// Add delay
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BaseConfusionBlastPotion.AddDelay(from);
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SpellHelper.GetSurfaceTop(ref p);
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from.RevealingAction();
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IEntity to;
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if (p is Mobile)
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to = (Mobile)p;
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else
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to = new Entity(Serial.Zero, new Point3D(p), from.Map);
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Effects.SendMovingEffect(from, to, 0xF0D, 7, 0, false, false, this.m_Potion.Hue, 0);
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Timer.DelayCall(TimeSpan.FromSeconds(1.0), new TimerStateCallback(this.m_Potion.Explode_Callback), new object[] { from, new Point3D(p), from.Map });
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}
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}
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}
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} |