44 lines
1022 B
C#
44 lines
1022 B
C#
using System;
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namespace Server.Items
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{
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public class Heartseeker : CompositeBow
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{
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public override bool IsArtifact { get { return true; } }
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[Constructable]
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public Heartseeker()
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{
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LootType = LootType.Blessed;
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Attributes.AttackChance = 5;
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Attributes.WeaponSpeed = 10;
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Attributes.WeaponDamage = 25;
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WeaponAttributes.LowerStatReq = 70;
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}
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public Heartseeker(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1078210;
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}
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}// Heartseeker
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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} |